Adjusting my opinion of companion characters
When I first learned about the companion characters in Stars Wars the Old Reblic, I was against the idea of these NPC characters contributing to the gameplay in such a…
When I first learned about the companion characters in Stars Wars the Old Reblic, I was against the idea of these NPC characters contributing to the gameplay in such a…
If you stop and think for a moment about the classes in MMO's these days, none of them are really unique anymore. Roles are no longer class based. Instead, roles…
MMO's are all about progression, permanence, and in my opinion a lot of decision making. All roads lead back to your character. What used to be a hot topic, but…
Guilds are simply too important. That's a topic I wrote on early last year and one I still agree with 100%. MMO's are being designed around needing a guild instead…
The way I feel about UI mods in MMO's has shifted around over the years. For many years in early MMO history they did not exist at all. When the…
There's always something in MMO's that players, as a majority, do not enjoy doing. Maybe it's the leveling process or a skill grind. The questions I want to pose to…
After a two week break, I’m back with my analysis and notes from the Weekly Live Video Chat with the Prime developers.
First off, I’m stoked to have won a shirt. It’s always nice to win something and I rarely do.
Down to the details. I gleaned a few details from this week’s chat that I wrote down. I can’t guarantee that these are all new, but anything I wrote down seemed to be the most important in my eyes. The chat in general was catered toward clarification on details or systems we already know about, but the details are the important stuff anyway.
Before I get to today’s notes, here’s the first gameplay we’ve had in a while (released last week but I was MIA).
In my usual style, I’ll give you bullet points. Anything after the first sentence is usually my own thoughts or commentary on the point. Read on. (more…)
If you haven't been watching the Cartoon Network series ThunderCats you're missing out. It's a re-imagining of the 1985 cartoon where the characters are not quite the same as you…
I'm not sure I really 'get' Huttball. The themepark style is obviously never going to try hard to immerse people in the setting, but I like when there is at…
GW2 has made quite a splash (underwater combat pun, see what I did there) at Gamescom. There's a 40 minute video with a lot of gameplay (available at the bottom…