FFXIV Duty Finder
Not even two weeks ago I published a post about dungeon finders being dangerous for the future of MMOs, and today I see a video published on the official FFXIV…
Not even two weeks ago I published a post about dungeon finders being dangerous for the future of MMOs, and today I see a video published on the official FFXIV…
Keen and I have been dabbling in FFXIV beta lately and enjoying ourselves so far. At the very least it seems more enjoyable than the original release and it's even…
When I got home from work yesterday, Graev shouted to me "Hey, did you see this ex-WoW Dev's article? He's saying the same thing you've been saying for years!" I…
My time in MMORPGs lately has been, admittedly, sporadic and brief. I attribute this mainly to the fact that while the genre continues to grow larger, the games themselves conversely…

Now is as good a time as any to share some of my FFXIV impressions. I’ve been playing in the beta weekend events for three weeks now as a Conjuror alongside Graev who is playing as an Archer. I’m in love with the conjuror class and the idea of being a White Mage later on. Graev hasn’t been too impressed by the Archer, so he plans to switch to the Lancer and ultimately become a Dragoon in Open Beta.
Likes

I love how I have already felt lost. I was trying to find out where a quest wanted me to go, and it took me several minutes to get myself oriented with the map. Not that finding quests is hard once you figure things out, it’s just slightly more effort that I can personally appreciate. Navigating the world has been a lot of fun so far. I’m loving the terrain and environments, and so far the game runs beautifully on my 3.5 year old PC.
The UI is waaaay better than it was back at the original launch. While still a hotkey system with the typical inventory and character sheet, it looks nice and functions adequately. Visually, I think it matches.
The class and job systems are going to add a lot of time to the game. If you want to be a White Mage you’re going to have to level multiple classes — same for every Job. To me, this presents plenty of opportunity to *hopefully* make it past the 3 monther mark.
In general, FFXIV just feels slightly more… traditional, might be the word. There’s a touch of difficulty, a slower pace, an appreciation for the (again) tradition that makes these games enjoyable for me. FFXIV sits right between themepark and psuedo-sandbox, and its suits the games well. (more…)
A few weeks ago, when I was writing about themeparks with inaccessible end-games, Graev and I had a side conversation about consistency. We came to the conclusion that MMOS should…
Back in 2009 I wrote a a series of articles about what MMORPGs have lost over time. You're familiar with the topic; I've written about it 100 times since. MMOs…
Group finding tools that instantly pair people together and teleport them to a dungeon are one of the most dangerous innovations to ever come to MMOs. In themepark MMOs, they…
Graev and I are playing in the Final Fantasy XIV: A Realm Reborn beta. We’re not even close to a point where we can share our thoughts on the game. MMOs are a tricky beast, especially when you go as long as I have without playing one; they have a way of being really fun early on, then quickly turning 180 degrees on me. Playing has reminded me of a topic unrelated to FFXIV: Picking what class to play.
I like the conjuror class. Conjurors are a caster that can combine with another class and become a White Mage. Something about the healing in FFXIV feels really good to me. FFXIV has this old school grouping vibe to it that makes me feel really needed and appreciated as a healer. I can tell I’m going to really like being a support role.
Okay, so much for waiting to talk about FFXIV. Now the real point I was trying to make. (more…)
The next EverQuest is officially named: EverQuest Next. Shocked? Nope, me either. EverQuest 3 has a nice ring to it, though.. EQ3... it just sounds nice. Anyway, I was driving…