Activision Blizzard becomes Activision > Blizzard
Seeing this in the newspaper sucks. I don't know how they were structured prior to this, but I had always assumed that it wasn't Activision calling all the shots. My…
Seeing this in the newspaper sucks. I don't know how they were structured prior to this, but I had always assumed that it wasn't Activision calling all the shots. My…
Slow weekend on the blog! Sorry about that guys. I want to catch you all up on what we've been doing. It's actually nice that there's a reason for the…
Having played so many MMO's under the stewardship of so many developers has shown that there are definitely many different ways to support a game's on-going post-release development. Playing WoW…
It's not going to surprise anyone: Champions Online will not be coming to consoles. I told you so, you told yourself so, and just about anyone who tried the game…
Today's patch to WoW (3.3.3) landed and with it a few changes that I feel impact the game quite a bit. The patch notes in their entirety can be found…
There really does come a time when I am powerless to resist the call of a polished and stable game. Taking an inventory of the current releases and future releases…
While sitting in my Calculus and Public Speaking classes the other day I was, of course, continuing to design my MMORPG. I was thinking about what can be classified as…
You get what you pay for. Such a simple adage yet it is unequivocally true when it comes to Massively Multiplayer games. I used to be adamantly against free to…
On Shacknews there is an interesting article summing up talks given by Rob Pardo and Sid Meier. The topic this time was about math and player psychology. More specifically, it's…
Whenever I go without a MMO for long periods of time the first thing that always comes to mind is how I need a game that I can invest myself…