The depth of Faction has been lost over time
Part 3 in my look back at "what MMORPGS have lost over time" series. Factions One of the more interesting and complex things from EverQuest, waaaay back in the day…
Part 3 in my look back at "what MMORPGS have lost over time" series. Factions One of the more interesting and complex things from EverQuest, waaaay back in the day…
Part 2 in my reflective, and a bit nostalgic, look at "what MMORPGs have lost over time" series. The World When I think back at what we've lost, or have…
I've been reminiscing about EverQuest, back from the Trilogy days (up to Velious, but not past it - what I consider to be the true EverQuest), and I'm remembering details…
Think about the last MMORPG that you really enjoyed. What was it that made you enjoy it so much? I've played, or tried at least, almost every MMORPG out there,…
The setting can be just as important as any mechanic or feature in a MMORPG. Have you ever sat and thought about what your favorite setting is, or might be…
Is it even possible? According to Ryan Shwayder (Nerfbat author, 38 Studios employee, game designer, cool guy) it is, but only if it can be done correctly. He even alluded…
I received another request to expound upon Aion by comparing it to another game. This time the questions are very specific and provoke some thought and quite possibly a good…
38 Studios' Copernicus IP has me feeling a bit uneasy. Reading the interviews and statements from Brett Close, I'm not sure what to expect from the studio anymore. Originally I…
Today feels like a good day for a weekend update. There are a lot of odds and ends to briefly comment on, announce, update, etc. etc. [Podcast / Interview] Julie…
You can find and read the entirety of the letter on the Herald. I'll assume you've read it and just jump right in to what I have to say. "The…