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Gaming News / Random things / Real Life

Video Games and Scouting

I earned my Arrow of Light as a Cub Scout (the highest rank bestowed upon a little cub), became a Boy Scout and achieved the highest rank of Eagle Scout,…

15 Comments
April 28, 2010
PC / Random things / RTS

Thoughts on the new Battle.net

Word spread like wildfire around the community today that StarCraft 2 pre-orders were now available at Gamestop and with them a bonus granting instant access to the beta.  For a…

23 Comments
April 21, 2010
Gaming News / MMORPG / Random things

Turbine and Warner Brothers

I'm calling it right now -- Turbine and Warner Brothers are going to make a Harry Potter MMO and it's going to be designed in the same way that Dungeon…

26 Comments
April 20, 2010
Gaming News / MMORPG / Random things

Activision Blizzard becomes Activision > Blizzard

Seeing this in the newspaper sucks.  I don't know how they were structured prior to this, but I had always assumed that it wasn't Activision calling all the shots.  My…

37 Comments
March 31, 2010
Game Design / MMORPG / Random things

Feed the Dream

Slow weekend on the blog!  Sorry about that guys. I want to catch you all up on what we've been doing.  It's actually nice that there's a reason for the…

42 Comments
March 29, 2010
Game Design / MMORPG / Random things / Sandbox

More Dynamic Worlds and Increased Development Post Release

Having played so many MMO's under the stewardship of so many developers has shown that there are definitely many different ways to support a game's on-going post-release development.  Playing WoW…

28 Comments
March 25, 2010
Console / Gaming News / MMORPG / Random things

Champions bombed but don’t give up on console MMO’s yet

It's not going to surprise anyone: Champions Online will not be coming to consoles.  I told you so, you told yourself so, and just about anyone who tried the game…

18 Comments
March 24, 2010
Game Design / MMORPG / Random things

Driving Force Behind MMO’s

While sitting in my Calculus and Public Speaking classes the other day I was, of course, continuing to design my MMORPG.  I was thinking about what can be classified as…

33 Comments
March 19, 2010
MMORPG / Random things

I’ll pay more for MMO’s now but I’ll never again play a F2P game

You get what you pay for.  Such a simple adage yet it is unequivocally true when it comes to Massively Multiplayer games.  I used to be adamantly against free to…

97 Comments
March 17, 2010
Game Design / MMORPG / Random things

Rewarding and Punishing the Player

On Shacknews there is an interesting article summing up talks given by Rob Pardo and Sid Meier.  The topic this time was about math and player psychology.  More specifically, it's…

37 Comments
March 15, 2010
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