Difficulty
Another topic that came up in our deep MMORPG discussion was 'difficulty'. Thinking back to all the games we've ever played, there have been some truly difficult ones. The old…
Another topic that came up in our deep MMORPG discussion was 'difficulty'. Thinking back to all the games we've ever played, there have been some truly difficult ones. The old…
This post and a few subsequent entries are coming from both Keen and Graev. We had a lengthy discussion yesterday that yielded a few topics warranting summation entries. Let's look…
Satoru Iwata's warning to game developers at GDC is quite possibly one of the most beautiful things I have ever read. I often ramble on this blog thinking I'm the…
The pattern is pretty clear at this point: MMO's are not built to last anymore. The new formula is to create, what I will from this point on call, a…
My main purpose for writing today was originally to simply share a screenshot from Rift that I thought was pretty cool. This is the Guardian starting area and I'm playing…
Dozens of people crowded into an area standing on opposite sides of each other casting spells, shooting arrows, and doing the 'push and pull dance' has lost its appeal for…
You're most likely familiar with the comments made by Bioware Dev Greg Zeschuk about World of Warcraft being a "touchstone" (Definition: standard: a basis for comparison) for MMO's. Here's the…
I thought I'd share with you guys why I do not write a lot about Rift as well as what my thoughts and plans are regarding launch. As you well…
Sorry for the blackout of content guys. It's been a balancing act for me the past week and my schedule has been extremely tight with papers, homework, projects, and four…