I like the New SOE
Sony Online Entertainment deserves enormous praise for what they've done recently. I'm not even talking about any of their games. Let's set the games themselves aside completely and just talk…
Sony Online Entertainment deserves enormous praise for what they've done recently. I'm not even talking about any of their games. Let's set the games themselves aside completely and just talk…
Now that the dust has settled, it's time to start cranking out the feedback and ways I would go about improving Landmark. Bigger Maps I don't know if they are…
EverQuest Next Landmark's recent Round Table question is one I am passionate about. Â Before we get to it though, let's watch this video. Should one character be able to learn…
I can’t believe we’re coming up on nine months since Camelot Unchained was funded via Kickstarter. Â The CSE team has been hard at work pushing out lots of background information in the form of lore and stories to really set the premise for what’s going on in the world. Â So it’s only natural that I would bug Mark Jacobs to subject himself to our barrage of question.
We decided it was time to really start getting to the nitty-gritty details of Camelot Unchained, and we wanted you (our readers) to begin the discussion. Â We asked you to come up with the questions you want answered most, and then we just threw them at CSE in a nice big unorganized pile. I think you’ll enjoy what they sent back.
K&G: What is the combat system like? Twitch based, Action-rpg or traditional mmo hotkey based?
CSE: To date, we have said that we are going for an old-school approach to certain aspects of our game, and this would certainly be one of them. What I’m willing to say for now is that we don’t want a lot of bunny-hopping players dodging incoming attacks. There are enough games that already do this, some quite well, and we don’t need to add another to that list. Also, that style of gameplay doesn’t fit what our Founders have told us they are looking for in Camelot Unchained. (more…)
We talk a lot about end-game in the MMO industry. Â We talk about making enough content, making it sufficiently rewarding, etc. Â What we don't talk about is perhaps one of…
I've noticed a theme in the comments here and on other sites regarding the productive use of time when playing MMORPGs. Â There's a tendency for people to say something like,…
Piggy backing a little bit on yesterday's post, I started thinking about why I play MMORPGs and how my reasons have changed over the years. Â Back when I played The…
I was playing in an unnamed MMO this afternoon and asked a particularly loaded question: "Is the goal of the game pretty much to get to the end and raid…
MMO starting areas are one of the most overlooked concepts despite being directly related to one of the most debated subjects out there: The World. Â The latest EQ Next…
Take my money. Take it now. Take it right now! Oh wait, you already did! I have been saying for months the biggest problem with Landmark is people simply don't…