I'm really liking what I see with payment models across the gaming industry in general. For a while there it was an obvious turn toward free-to-play, and no one had…
Albion Online is a F2P sandbox MMO currently in alpha. Â We received keys to participate in the alpha test that began this evening which ended up being so much fun that I had to jump on here and share my thoughts. Â I would have had this post up yesterday evening shortly after playing, but my poor little laptop BSOD’d and I lost the whole thing. 🙁
Think of Ultima Online + a little bit of action RPG and you’ll start to form the foundation of Albion Online. Â Played from an isometric perspective, Albion Online offers a completely sandbox experience on any device. Â I was shocked to see that you can play cross-platform on iOS, Android devices, PC, etc.
Players in Albion are able to build structures out in the world. Â From what I can tell, there appear to be pre-designated spots close to the main city. Â I haven’t explored far (the world is pretty dang big) enough to see if it opens up to more of a ‘place anywhere’ mechanic. Â You can place storage buildings to help you store all of your heavy resources (there is a carry capacity), crafting stations, buildings to decorate, etc. Â Like UO, you are safe in your building unless you built in the guild warfare areas.
Gathering and Skills
From the moment I started playing I realized how much time I could lose to this game. Â The very first thing I had to do was gather wood, stone, and hides to craft myself some basic tools and armor. Â I recommend making a shield and adding the Shield Wall spell — great survivability! Â After crafting my tools I realized that everything in-game seems to be driven by the skill menu. Â This skill menu is MASSIVE and makes Path of Exile look tame. (more…)