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Category Archives for "Action-Adventure"
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Loving the New Gunlance Meta in MHW

This morning Graev texts me a link to a video of the new gunlance meta people are figuring out in Monster Hunter World which focuses entirely on shelling.

The playstyle involves using the Zorah gunlance and basically using nothing but charged shells. The build maximizes damage output with artillary 3 and focus 3 (which reduces the charge time). The Zorah gunlance is best right now because uses a specific kind of "long" shell and level 4 shot.

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Sea of Thieves Microtransactions

News of microtransactions in Sea of Thieves has been making its way around the internet over the past 24 hours. Here's what we know:

  • Early focus post-launch is on a great gameplay experience
  • First major patch will deliver the optional ability to spend money
  • Purchases will be cosmetic only
  • Currency will be acquirable through in-game play
  • There will never be loot boxes

Having played Sea of Thieves for quite some time, and following the developers logs and releases, I'm comfortable with this for a few reasons.

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Monster Hunter Kicks My Butt

For some reason I find the Monster Hunter games really difficult. When going into combat, I watch Graev effortlessly fight these monsters and rarely use potions. He’s always in the right place; I’m always in the wrong place. When furious with my performance and exasperated by the day’s hunt, I ask him if I’m just bad. He tells me, “You’re not bad, I just have over 1,000 hours of experience playing Monster Hunter.”

I’m not one of ‘those’ gamers who is just a pro at everything, but I’m also not one to feel like my grandma trying to wrap her mind around Mario Kart either. I’m generally pretty good at games. Yet for some reason unknown, this game eludes me.

I’m once again switching weapons. I tried the Charge Blade for two days. I watched an hour of video guides, went to 2 hours of Graev school, and fought plenty of monsters. I get how the weapon works, I’m just not good at executing it.

I’m making the switch to Lance now because of its defensive nature. Thus far, I can definitely say I’m performing better. The Lance allows me to do some really neat blocking and counter attacking, and despite the Charge Blade having a shield, I never felt as beefy as I do using the Lance.

Watching streams of other people just flying through the game is a real punch in the gut. Am I the only one who sucks at this? Tell me there’s a kindred spirit out there.

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Monster Hunter World: Which Weapon Should I Use?

That question just about sums up my entire Monster Hunter World experience thus far. Which weapon should I use?

I’m stuck trying to make that determination. I loathe the question. To me it’s like playing a MMORPG and struggling to find a class you like. You know you have to choose one and stick with it before you go too far, otherwise you’ll be wasting time and resources.

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Master Pirate Moves in Sea of Thieves

I’m pretty proud of myself, so I just have to brag and share the awesome moments I had in the Sea of Thieves closed beta yesterday.

I had about 30 minutes to kill so I hopped into the game thinking I would just sail around in a one-man dinghy. In the past (Alpha) I hadn’t encountered a lot of players. Usually I could sail for an hour and see no one. That’s why I was shocked when I saw a massive set of sails on the horizon.

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