My PvE Version of Darkness Falls
I'm developing this idea of a Darkness Falls type dungeon based entirely around PvE factions instead of how player realms are doing in some PvP/RvR/AvA type system. Â First, I think…
I'm developing this idea of a Darkness Falls type dungeon based entirely around PvE factions instead of how player realms are doing in some PvP/RvR/AvA type system. Â First, I think…
The Camelot Unchained Kickstarter is coming along nicely. They broke a $1,000,000 two days ago, and tomorrow they should be announcing their stretch goals which I hope (and believe) will…
Mike Ferguson updated the ArenaNet blog to explain how the Guild Wars 2 team has been working to improve the World vs. World (PvP) experience for the upcoming Beta Weekend…
I'm a fan of meaningful objectives being at the heart of team-based player versus player mechanics. Do a search here on our blog for "Darkness Falls" and you'll find dozens…
I've been calling for a Darkness Falls for months and months. It was obvious that WAR lacked something that DAOC had which made the realm war special and I really…
The solution to Warhammer Online's Open RvR problem is simple: Darkness Falls. That's right, introduce what existed in Dark Age of Camelot into a system that is trying to mimick…
The Pantheon devs tweeted again asking another great question. This time they're eliciting responses about what's the most important part of a community. And again, the responses are across the…
In yesterday's post about Crowfall I mentioned long-term goals and driving factors for why players should care. What makes someone wake up at 3am to defend a relic? Why should…