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How I Made a Million Gold in WoW in 1 Month

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Only a few months ago I had just 100k gold. That gold took me (literally) a decade to accrue. If you asked me about making gold in WoW I would have told you that it was only doable by getting lucky, gaming the system, being a first mover, or taking advantage of some stupid system from a past expansion (like WoD's garrisons).

I decided that I wanted to challenge myself to see if I could pay for my subscription purely by playing the game. I knew it wouldn't be easy. I'm on a low-medium pop server, and I promised myself I would put NONE of my gold into the process. If I was going to make money, it wouldn't be through investments.

So I set off on this journey to pay for my token, and what resulted was 10x my goal. I made over a million gold in PROFIT in less than 30 days.

Here are the lessons I learned along the way.

Lesson 1: Exchanging Time for Money Works, but It's Not Fun

I started by farming A LOT. I put in several hours a day to grind mobs for skinning, gather herbs to sell, etc. I actually made a hefty chunk of change in the process. I started to bring in roughly 3-5k a day. I would find a spot to grind leather and sit there for 2 hours. If I was able to keep that up for 30 days straight, that alone would pay for my subscription.

But who wants to do that? Not me.

Lesson 2: Use an Addon like TSM

About a week into my serious attempt at making gold, I quickly learned that I was at a massive disadvantage by not using an auction addon. I had tried TSM in the past and it was suuuuper confusing, so I tried Auctionator instead. After a few days of Auctionator, I realized I was still missing some really important tools related to automatic price calculations and mass-posting my auctions.

I decided to give TSM another shot, and now I feel like a pro. It took me several days of watching tutorials, but I have made hundreds and hundreds of thousands of gold because of it.

I highly recommend the tutorials by Samadan Plays WoW. I've embedded them below.

Lesson 3: People are Stupid and Buy Stupid Stuff; Use the Data

One of the biggest lessons I had to learn when trying to make gold was to disregard my own preconceived ideas about what was "good" or "worth buying" or "valuable" and rely on the data. People buy things that I think would never, ever sell!

TSM has a lot of great ways to show you the sale rate, total number of an item sold daily, and all sorts of metrics right on the item tooltip.

You can also use a tool called the Undermine Journal that has a lot of historical data on what sells. There are lots of charts to reference.

Though truly an advantage over those who do not use these addons and resources, they're not "funair" or "cheating" or anything like that. YOu have to remember that these use WoW's own API. If Blizzard didn't want this data to be made available, then they'd shut off their API. It's there, so you might as well use it.

Lesson 3: Look For Niche Markets

I was getting frustrated that I couldn't sell a lot of newer items, particularly those from Battle for Azeroth. I thought that people would only buy items in the latest expansion. Wrong!

I make at least 50% of my money selling items from previous expansions. In fact, Pandaria and Legion are both very lucrative expansions for me.

Every server will be different, so my advice is to study the market. Find areas where you see items selling for a good price that don't take you a lot of time to farm. You want the ability to scale your operation. For example, I discovered that Living Steel is still very lucrative on my server. I can buy the base ingredients and transmute them into Living Steel, then sell those bars for at least 1.5k profit. That's a simple market where I can scale infinitely. The same goes for Titanium Bars as well. 

Lesson 4: Diversify Your Sales Portfolio; Volume Matters

I quickly learned that how much you sell matters far more than how much you sell things for.  I was listing 5-10 things on the AH every day. These things for worth maybe 15k. I thought that if I made 15k from very little effort (niche market, scalable, etc) that I'd be set. What could go wrong?

Well, a lot of things. What if those items don't sell? What if those items suddenly become super competitive? I'm relying entirely on the sale of very few things to drive my entire economic strategy. 

I decided to max several professions and start listing as many items as I could reasonable make/post at scale. I maxed Alchemy, Mining, Herbalism, Inscription, Tailoring, Enchanting, and Jewelcrafting. Now here's what I regularly have on the AH:

  • 45 different glyphs (no duplicates) - Each day I simply restock what sold
  • Several pieces of each new pvp cloth gear
  • Bags from various expansions (Legion bags are my money maker)
  • Assorted gems (mostly raw, cut gems are worth less than raw gems on my server)
  • Assorted enchanting raw materials (enchants on my server are worth less than raw mats)
  • Pets I find and don't want
  • Mounts I find or make
  • Ores I mine myself and bars I smelt or transmute using AH materials
  • Excess herbs I don't want

At any given time I can easily have 60-100 items on the AH. Doing absolutely no farming work, I'm selling dozens of items I make or find while playing the game normally and I make roughly 15-50k a day.

Lesson 5: Reset Markets When it Makes Sense

I will often see people undercutting each other to the point where things are so low in price that I no longer find posting my items at that price worth it. In fact, on a regular basis if I were to just post my stuff where people have undercut the market I would LOSE money.

When it makes sense I will either buy up all the product on the AH and relist it all at a higher price, or I'll simply buy up a portion that's too low and relist it all a few coppers cheaper than the people selling it at a reasonable rate. This requires intimate knowledge of what truly has the velocity to sell quickly, and what's truly being sold at a submarket rate, but I've made at least 100k doing this strategy.

Concluding Thoughts

I'm sure there are dozens of better ways to make money in WoW, and I am by no means good at it. I've made mistakes (one the other day for 150k) and I've gotten lucky. Sometimes the market is about being the right seller for the right buy at just the right time. Two days ago I sold 3 trinkets each for 5k over the AH price simply by posting them in trade chat. Again, people are dumb.

If you're willing to put in maybe 30 minutes a day, learn how to use TSM, and find niche markets where you can be one of the main suppliers to that market, then you can easily make a million gold. 

Don't let your server be a discouraging factor, either. I thought being on a low pop server meant I was doomed. Sure, things sell slower, but that also means there are niche markets ripe for domination without heavy competition.

I now consider myself a 'goblin'. Half of my enjoyment in WoW comes from earning money. I love it, and log on each day excited to see what has sold or what new opportunities are in the market.

  • I did that in EverQuest for about a year and a half after Luclin introduced the Bazaar. By the end playing the market *was* playing the game and it was driving me nuts. I couldn’t even log in without starting on the hunt for things to sell. Enough was enough. I quit EQ (for a while) and went to play something else where I had nothing and the economy didn’t matter.

    I’ve been very wary of letting my enjoyment of an MMORPG come principally, or even significantly, from making money ever since.

  • I found being a goblin in WoW one of the most enjoyable aspects of the game. Whats interesting is that I was so used to TSM3 that when it switched to TSM4 I felt like I was having to re-learn everything all over again. Couple that with the shaky launch it had with BFA and the bugs I was having, it really put a damper on my gold selling. If it hadn’t been for shield making and blacksmithing I don’t think I would have lasted as long as I did in BFA. After crushing the solo content and having the markets just completely upended after the expansion, I just was at a point where I needed to stop playing WoW. I asked myself was I having fun, and the answer was no not at this point. I think that at some point I’ll jump back in. I have over a million gold as well and I’m sure I can pay my sub w/ gold if I really wanted to. Time will tell, I’m enjoying the new posts though by the way.

  • Good work.

    I tried this for a while until I realized I was spending way more time making enough gold to pay my sub than just spending the $15 which I spend on lunch some days.

    I’ve gone back a couple times and capitalized on lucrative mission board periods but Blizzard always ends up nerfing them. I was working towards the spider mount last time they nerfed it and got frustrated, cashed-in all my gold for Bnet balance and bought Destiny 2.

    I messed around with TSM briefly but didn’t have the patience to learn it.

    You going to get yourself an AH mount?!

    • I now spend ~10 min a day making money. Admittedly it took many hours to get myself to the point where now all I do is play the AH, it’s still worth the time.

      I get what you’re saying, though. Gotta do the math on your hourly rate and justify if $15 is worth the time spent to earn that in-game coin. This is exactly why I justify buying level boosts in a game like WoW. I do not enjoy leveling, and $60 vs. 20, 30, 40 hours? Easy math.

      The AH mount to me is a trap meant to take money out of the economy. The AH is too easily accessible to justify 5 M.

    • Hi Jayp,

      Yeah all is well. I’m still around. The complete and utter failure of the MMO industry has really pushed me away. I’ve been playing a lot of Warcraft. Going strong! In fact, this past month I made another million gold (per the topic of this entry).

      I’m working in more posts here soon, and I have a lot planned for content surrounding Camelot, Pantheon, and a few other MMOs on the horizon.