How can you capture the feel of a faction war without having to actually PvP? That's something I've been hearing a lot from you guys lately. I have this deep love of the Warcrat lore of Horde vs. Alliance. I love the RTS games. I love when it's simply the denizens of Azeroth fighting amongst themselves. That said, I really don't like WoW's PvP.
Warfronts are basically a translation of the RTS Warcraft games into a WoW-like gaming experience. Warfronts are a 20-man cooperative (PvE) mode where you fight against the other faction for control of a location.
It's your job to create outposts and gather resources, build up your troops, attack and claim enemy strongholds, manage upgrades, and manage that battle on the front lines.
I think Warfronts are a really neat idea in theory. I haven't yet tried one out to see how they're executing.
In my head, as always, I'm seeing this amazing RTS battle playing out where you as the player area in the thick of things. That's sort of how they're advertising it.
I remember playing Savage where someone was the commander playing a RTS game of sorts, and you as the rest of the team were the units on the ground.
Warfronts probably won't be Savage calibre, but I'm excited for a chance to play this faction-like battle system. Fingers crossed it pans out. If not, it still seems a lot cooler to me than War Mode.