Blizzard Doesn’t Want to Manage Two MMOs
Blizzard Executive Producer J. Allen Brack and Senior Game Designer Jeremy Feasel were interviewed by Forbes and during the interview they were asked several questions about the complexities and decisions involved with bringing back a Classic World of Warcraft experience.
One of the questions brought about an interesting answer.
Newman: What are some of the other decision-making challenges you’re facing for the classic servers?
Brack: I think we want to make sure that it’s very maintainable. I think the challenge of us being able to resurrect classic WoW in its original form is—it has a certain amount of complexity. But that game was very difficult to manage. It would be effectively like us managing two MMOs, which is not something we want to do. The world has moved on. If you think about the infrastructure—if you think about anything, there’s a really good cooking analogy. There is no way to remove the oregano from the spaghetti sauce. You just put the oregano in, and now how do we deal with that?
They don't want to manage two MMOs. Interesting.
This might be twisting words a little bit -- okay, a lot. This could easily mean they don't want to manage two of the 'same' MMO here -- splitting their attention between two disparate versions of WoW -- or it could mean they don't want to have two MMOs active at a time.
I believe that if the money is there they would never scoff at managing two MMOs.
The rest of the interview clearly shows, despite their obfuscation, that Blizzard knows this won't be a completely true "vanilla" experience. They're going to petition the community for feedback on just how far the community will allow them to blur the lines.
Whether it's 5-man UBRS only or high-res models, or even a modern UI, Classic WoW won't be truly classic. It'll never happen, and this interview all but confirms it.