Running older WoW raids for transmogs these past few days has reminded me about how raiding has changed so much over the years. Raiding back in the days of Molten Core was so much simpler.
Molten Core fights were almost entirely gear checks and “can you perform this one simple mechanic” checks. For example, the very first MC boss simply required your healers to decurse. The second boss required nothing more than coordinated timing.
I enjoy the simplicity of old school Onyxia. She breathes fire like any dragon would, so avoid her face. Her tail is huge and can whip you, so avoid her tail. Attack where the dragon is weak behind her flanks. AOE whelp adds.
Modern raid are so beyond convoluted by comparison. We’re dancing around the room, juggling adds, dodging aoe attacks, standing in stuff that looks bad but is actually good if the boss is doing x y or z.
While the mechanics are more interesting in some aspects, the complexity has eclipsed the purity of the encounter. We no longer fight characteristics, we fight abilities. I miss looking at a boss. I feel like I stare at the floor or wherever it is I’m supposed to look to wait for some predetermined ability to dictate my actions.
Just the musings of an old school raider. But hey, I actually like tank and spank gear checks. I’m weird like that.