SOE just officially revealed (sort of) H1Z1, the game John Smedley hinted at 2 months ago when he said:
Â â€œSWG PLAYERS â€“ OUR NEXT GAME (not announced yet) IS DEDICATED TO YOU. Once we launch itâ€¦ you can come home now.â€
As a former / current SWG super-fan, I think I’m qualified to address how I feel after learning a bit about the game, as well as some of my initial thoughts and ramblings on why SOE is making H1Z1.
H1Z1 & SWG
I don’t get it. Â I see DayZ meets Rust in a massively multiplayer persistent world. Â Don’t get me wrong… that’s sounds like it can be a fantastic game, but that’s not SWG. Â SWG was about building a community and living your life in a galaxy far, far away. H1Z1 is about surviving, hiding in the shadows, and being afraid. Â I think, perhaps, the only trait the two will share is a sandbox nature and an involved crafting system.
Why a zombie survival game?
Simple. SOE is targeingt a completely different market. Â They were live streaming about Landmark at the exact same time they did this first-look at H1Z1 on someone’s live stream show. Â This isn’t for the fans who are hyped up about Landmark, EQ Next, or heck even Planetside. Â This isn’t for the people who go to fanfare (SOE Live) or post on message boards. Â H1Z1 from the moment they came out of the gate has been aimed directly that that L337 crowd of DayZ gamers – the “bros” of gaming.
I get why they are trying new things. Â SOE went for the kiddie market for a while, the F2P Eastern model for a bit, the shooter market, then heavily back to the Fantasy RPG crowd (their roots), and now they want a taste of the growing zombie survival scene.
There’s no accounting for taste
Personally, I’m not a big fan of post-apocalyptic settings. Â I’m also not big on zombies. Â I prefer elves, magic, swords, etc. I’m not interested in games where the aforementioned ‘bros’ run around circle strafing and looting your backpack. Â I’m not a big fan of FFA PvP, so I would probably play on a PvE server or a ruleset where I have to opt-in when I’m ready. Â I’m not big of dark and scary, and I really hate how most post-apoc games are all brown and gross terrain.
H1Z1 may not be the game for me, but I am intrigued by the scope of a game where Smedley claims people can build anything, burn anything, and drive or fly vehicles all over the place. Â Put that on a console (like they plan) and maybe this will be a great ‘sit back on the couch for a few hours’ kind of game.