The Frustrating Flipside of Board Games
As much as I’m loving my new hobby I have begun to notice several different aspects of playing board games that are starting to irk me. I’m sure some of these things might be personal quirks but others seem to be common amongst every single game I play.
When I refer to the box I don’t mean the outside but rather what is inside. The one thing that I can’t seem to understand is why almost every box comes with some kind of cardboard insert that renders a huge portion of free space absolutely WORTHLESS. This issues especially pisses me off when you can already barely fit the game components into the box. I’ve already made plans to replace the interior of several of my boxes with custom foamcore interiors that will not only accommodate everything but make organizing and setup so much faster, which can be a big deal since…
…some games seem to take up SO MUCH real estate. I’ve touched on this one briefly before when talking about Mage Knight. This point is obviously only a problem for some people, those who have limited space. I’m starting to think that I might need to set up both of my tables next to each other just so I can fit everything. One of the biggest problems I face is leaving games set up so I can come back to them later since…
…some of these games take several hours per session. Honestly this doesn’t bother me so much as it does Keen. Still, that directly effects me since he is pretty much the only person I could convince to play with me. Even if all of my games have solitaire play it’s always more enjoyable to have somebody to play with and talk to. Some games are naturally just long but play time can be drastically increased…
…if you don’t fully understand the rules. Some of these rulebooks and other resources don’t seem to explain certain elements all that well and sometimes the language can be very confusing. I am not very good at teaching myself something through reading which has been demonstrated several times over when I need to hit youtube to learn how to play a game. So of course some of it is on my end but there are several instances where it seems many players can’t seem to agree on the interpretation of a rule. Fortunately most of the time these things get addressed in online FAQs or errata or even by the game creator themself, which is always nice. Still, I think one of my biggest pet peeves is seeing an example laid out in a manual that runs you through a scenario with outcome A but doesn’t fill you in on what happens with outcome B, which seems to be what I always need to know. This whole issue is probably Keen’s least favorite aspect of playing board games. Any time I need to double check something or consult the manual I can see a little piece of his soul breaking off. It seems to be an extension of pausing a fighting game to check out your character’s moveset, which is apparently one of the worst sins you can commit around him.
Those are really my biggest complains, at least that I can think of off the top of my head. Mostly it’s just nitpicky stuff but it does feel good to vent. Thanks for listening to complain for several paragraphs. Here’s a bonus picture of a Cthulhu miniature I’m working on since according to Keen I “can’t get away with making an entire blog post just one picture.”