I chuckled this morning while reading about the current Elder Scrolls Online debate flooding the industry sites. Â Apparently a Pathfinder Online dev said, “The subscription model is awesome and ESO should use it,” and Forbes was like, “Nuh uh it’s risky business,” and now people are all up in arms about which model is better.
You are all missing the point.
The business model isn’t going to make or break ESO. Â Hold on just a sec. Â *Puts on the broken record* Â Okay. Â If your game sucks it sucks. Â If your game is great its great. Â People like great games, and don’t like the ones that suck. Â Make a good Â game, and people will play. Â If it’s F2P and you don’t screw it up (hasn’t happened yet) and your game is fun then you’ll be fine. Â If it’s subscription and your game is fun then people will fork over $15 a month — it’s very reasonable and affordable. *Takes off the broken record*
ESO devs have more important things to worry about right now. Â According to the general consensus on the web — always a trusted source — the game isn’t very good. Â I recommend people stop debating the merits of various business models and start focusing on why that won’t matter at all.
Let’s sum it up.
Good games can be ruined by business models, but bad games can never be helped by them.