Watching Graev play Wind Waker HD on the Wii U reminded me of my long-held dream of one day playing a sandbox MMO set on a vast ocean.Â Players would begin with a dinghy and essentially be set loose into the world to sail into the horizon with nothing but a map, a compass, and a dream.
I imagine players finding islands and setting up their own little bases to use as a waystations or respites from storms, pirates, or simply hang out.Â The goal would be to create a world so huge that land would be scarce, much like it is in Wind Waker, and players could actually sail for hours and hours and never see an inch of dry land.
Your boat would be your home.Â Your character wouldn’t be your boat at all.Â I imagine having a real character that would take the helm and control it much like characters do in Disney Infinity.Â Â The player would have to raise the sails, trim the rigging, and other boat stuff.Â Smaller boats could be handled by just one player, but ultimately you would want to upgrade to a ship that can be crewed by many players or even a guild.Â I imagine it being like Allods Online Astral Ships or Guns of Icarus.
Players could fish off their boat, dive into the water for treasure, sail to islands and harvest crops, have a forge and anvil below deck, and do all sorts of really neat things.
I just love the idea of there being this big open world with sea monsters, storms, a life to be made on a boat, islands to find, treasures to hunt, communities to be built around locales, and a unique setting and mechanic we’ve never seen done before.Â Heck, it could even be done in stylized graphics like Wind Waker rather than something too textured or realistic looking.Â Right now, this is probably at the top of my ‘MMO ideas I want made’ list.