I can remember when mounts were only something we dreamed about in MMOs. I think I was playing Dark Age of Camelot one night, probably in a group without a bard, and I had the thought that it would be awesome to see an army of mounted players riding into battle on the backs of mighty steeds. The visual is awe-inspiring, but I’ve learned over the years that I might prefer everyone on foot.
Like my post about MMO alts yesterday, I’m conflicted about mounts.Â I think they’ve become status symbols like luxury vehicles. Heck, some of them, even in medieval fantasy games, ARE vehicles. Runspeed buffs in games without mounts are coveted — highly sought after — and not 100% available all the time.Â MMO Mounts are common, mandatory, and everyone has one.Â When everyone had a mount, the dream was the go faster.Â Epic mounts were introduced.Â Then we thought… wouldn’t it be awesome if we could FLY?!Â Then flying mounts, epic flying mounts, rare mounts, cash shop mounts, and somewhere in the middle mounts became so worthless that we just teleport everywhere.Â It’s now inconvenient to even leave a town to go to a dungeon.Â Players are spoiled, and games are dumbed down.
Now there’s a growing trend to get rid of flying mounts.Â Heck, I’d be in favor of getting rid of mounts entirely.Â Bring back traveling by foot and having to rely on the players who play classes who are designed to provide speed boosts.Â Make the worlds feel bigger again, and give people a reason to leave town.Â If MMOs have to have mounts, perhaps someone can be innovative and come up with a new way of implementing them.Â Maybe give them abilities or tie them into your class.Â Require them to be stored at a stable or garage. I want them to be more than these tokens in my bag that instantly appear out of thin air and simply make me go way too fast for the world to support.
MMO mounts are a perfect example of a really cool idea taken way too far, but still a really cool idea if someone can manage to rein them in and do something new.