Level 80 in GW2. What’s next?
My ranger (Glumshanks) has dinged level 80. This momentous occasion actually happened many days ago… for some reason I never included it in a blog post. I find myself at that pivotal moment in any MMO where I ask myself, “What’s next?”
Leveling in GW2 was fun — a lot of fun. It was never slow, never boring, never without something to do. Entertainment was at my fingertips. Exploration was fun while leveling, doing hearts and dynamics events were fun, and I even enjoyed WvW while leveling up way more than I thought I would. How about level 80?
I get the distinct impression that many people are reaching level 80 and finding themselves bored. I have very, very keen senses when it comes to ‘feeling’ the mood of the players. I feel like a lot of people are reaching the end and feeling like they have nothing left. GW2 doesn’t have the raid progression, or the PvP progression, or the gear progression (okay it sorta does, more in a minute), or … actually, what is there to do?
When you look at it that way, GW2 doesn’t offer much of anything to the end-game player. It’s all in the mindset, folks. This is why WvW isn’t a runaway hit. It’s not being treated by the players like it matters. I’m having trouble qualifying why people cared so much about RvR in DAOC. No, wait, Darkness Falls. Heads up ArenaNet: It’s time.
The novelty is wearing off for most people. Jumping puzzles were cool beans a week ago. Exploring a zone and finding all the vistas was entertaining, but the average 80 isn’t interested in those anymore, or perhaps has even completed most of them.
As for myself, I have been making my own fun. My guild has been the focus for my enjoyment so far because we’re doing things together every night. We have a schedule for most nights of the week where we trade off PvE, WvW, and fun silly activities. We had a night this week of Asuran RC Golem battles. The winners walked away with prizes from the cash shop. We run dungeons together (lower level ones, exploration mode) and get itno a WvW group to be organized and make a difference. It’s fun.
I recommend people pace themselves. I can see many more weeks of enjoyment because my guild will do a couple dungeon runs a week, and there are many paths to explore in each dungeon’s exploration mode. I can also see having fun in WvW with my friends because we roam together.
I’m currently ‘farming’. Yeah, I’m grinding mobs and events to earn money or find drops to break down into ectoplasm. I’m trying to craft myself an exotic Berserker set. My goal is simple: That’s what I need to be able to forget about PvE and just go into PvP. Despite what a lot of people have said, gear matters a lot. Gear determines whether your arrows hit for 500 or 1000. I’d rather my rapid fire add up to 14,000 instead of 6,000 — one almost kills the average player and the other lets them heal up. That matters.
Shifting gears back to players in general, I think setting goals is important. I haven’t seen the complete story yet. I still need to finish my own. I think most people haven’t even done Arah or fought the story boss. There is a very legitimate point to be made here that once the story is done, the boss defeated, the gear made, and WvW has been fought back and forth for a few weeks — what’s next? What happens in a themepark when you ride all of the rides?