It’s hard to believe that a week has already passed since GW2 has launched because so much has happened! I’ve seen so much of the world, and experienced so many different aspects of the game. I think this is easily the most ‘active’ (on my part) MMO launch I’ve seen in a while.
In this week’s Adventure Log I want to run you guys through some of my thoughts on the zones I’ve done, and fill in some details about my activities that I’ve left out this week.
Humans Have It All
The Human zones are the best I’ve played in thus far. The Asura and Sylvari zones look neat, but the content in them is not laid out well. I haven’t played the Charr’s first couple of areas, but I suspect the trend continues. Human zones simply have more harvesting nodes, bigger events, and more mobs to kill. I think a huge bonus are the centaurs — well, and a huge downfall. Centaurs give tons of loot — tons — but now that I’m in the 4th Human zone I’ve started to wonder if there’s ever going to be a different antagonist.
My favorite zone so far is Gendarren Fields (Featured in the pictures of this entry) because of the atmosphere. Gendarren Fields is nestled right up to Lion’s Arch, so part of the zone has a very rustic/antique nautical feel. The rest of the zone is grassy fields with hills, and a big lake. It’s also home to the Vigil headquarters.
So Many Options
I’ve bounced back and forth around the map to different zones lower than my level and some higher. I’ve half-completed a zone and decided I’d rather not be there and move on to the next, or go WvW and craft to finish a level bracket. I think that’s one of GW2’s strengths: So many options to level. Players are not forced into any one path.
Crafting Is Where Its At For Gear
Crafting has been a real treat. The experience gains are insane! I think I’ve crafted at least 5 of my levels so far, and that’s without really trying hard. The biggest hurdle for crating are the blue materials like fangs, claws, scales, blood, totems, etc. They’re not rare as much as they are highly particular to a certain mob type. Hunting centaurs, for example, gives a lot of leather but you won’t necessarily find a lot of claws. I find myself wanting to farm materials, but I consider that a good thing.
What I love about the gear is how good it is compared to drops. Crafting is -the- place to get items while leveling up. We have a lot of crafters in our guild who are always handing out items to lower levels. I think I’ve had a set of weapons waiting for me every 10 levels.
WvW Is Intense
Ehmry Bay is… well… struggling. We’re getting ganged up on and we aren’t having the most success. I’m not going to judge us out just yet, though. Perhaps we have a lot of people waiting for level 80, or maybe we just haven’t been matched well yet. Regardless, we’re last place every day.
Despite struggling to win, I am loving WvW. The best way to communicate this is through relating an experience I had for many hours yesterday in Tarnished Coast’s Borderlands at the Bluelake Tower. About 8 guildies and two dozen random people from our server held Bluelake like it was Helms Deep. We had Tarnished Coast server attacking from the east and Borlis from the west. We had trebuchet bombarding us from an unreachable mountain. The chaos was constant for 5 hours, but we held.
We were losing everything else, but there was nothing and no one capable of taking that Tower from us. We withstood a double server assault of three times our numbers, but with coordination to upgrade the walls, and continually repair them when they broke, the Tower endured.
I was sad to log off. By the end of the night I cared a great deal for that little fort. That is realm pride, folks. That is the magic. That is what makes WvWing for five hours without realizing the time worth it, and why I will come back again and again.
This week I have several interesting GW2 topics planned. I’m pleased to say that so far I haven’t even had a twinge of boredom or fatigue from playing. That says a lot for GW2’s ability to break the 3 month cycle. There’s plenty more to come.