We want to fill you in on more of our Diablo 3 impressions now that we’ve had over a week to play.
Joining Games / Public Games
It’s been difficult for us to get a good public game going.Â We played five hours today and in that time not a single person joined our game.Â In fact, the only two times we had random pubs join our game was at the end of act 1 and act 2 nightmare.Â On the plus side, we had a blast with those people.Â We’d love to see a list of games like D2 with the ability to name the game something like “Act 2 boss runs” or “Izual Farmin Game 1” (with subsequent game titles 2, 3, etc.) to increase the ease and efficiency of public play.
Some abilities are great, but some are absolutely not worth using at all.Â Inferior abilities need to be changed or something because as it stands now about half the abilities we’ve seen aren’t worth using — simple math proves the superiority of a few abilities.Â Blizzard made a point of saying that all specs are viable, and in reality it’s probably true that all specs can ultimately beat the game, but not all specs are created equal.
Not so Randomly Generated?
Anyone else notice the dungeons and areas are not at all random like they were back in Diablo 2?Â Playing through once we already feel like we’ve come across identical maps.
The little things…
- We’re not fans of the potion cooldown.
- Wish we could use companion characters in multiplayer — technically we’re all forced to always be online, so the fact that you can’t have a companion character in a coop game is just odd.