I have zero faith in the MMO devs of this generation to create a MMO based on a major IP, especially an IP like Marvel. I think the isometric view is a great choice, like Ultima Online, but I doubt Marvel Heroes will be a true virtual world. In fact, I bet it won’t resemble a MMORPG at all. Everything I’ve seen leads me believe it will work like Diablo 3 does, and if that’s a MMO then I’m out of touch. Then there’s the free-to-play, and I don’t need to elaborate.
First and foremost, I feel for the employees losing their jobs. This can’t be a surprise to anyone, though. SWTOR hasn’t done as well as anyone hoped, and I think this is exactly what I was talking about yesterday. MMO’s are not single-player games, and single-player games were never meant to be turned into MMO’s. SWTOR is a mediocre MMO and a sub-par single-player game -only- because Bioware chose to go for this hybrid model instead of focusing on making it one or the other.
LEGO Batman 2: DC Super Heroes Open World Trailer
Heads up LEGO game fans! LEGO Batman 2: DC Super Heroes looks amazing. 500 square miles of city to explore, voice acting, and a whole lineup of DC Super Heroes and Villains. If you’re one of our long time readers you know we love the LEGO games, so we’ll be all over this when it launches.
Kingdoms of Amalur: Reckoning – Completed!
I also finally beat Kingdoms of Amalur: Reckoning today. To avoid spoiling it for anyone, click ‘read more’ to see some of my thoughts. SPOILERS AHEAD. You have been warned.
Admittedly, halfway through the game I started to ignore side quests. Nothing in the game was horrible, but the side quests just didn’t do it for me. I quickly jolted past mobs that were unnecessary to fight because I wanted to get to the story. I didn’t care about leveling because I already felt like I put 30+ hours into character progression and exploring the beautiful world of Amalur.
The final boss and the way the story wrapped up leads into a perfect foundation for Copernicus. The whole story was about a world where everyone’s fate was already determined — everyone except you because you’ve been brought back to life, thus having no place in the tapestry of fate. Now you’re changing the world and thus altering the fate of others. The game ends with you killing this awesome dragon named Tirnoch who is as strong as the gods of Amalur or something crazy like that. Tirnoch aided in your revival because she was always captive by fate and you were obviously the solution.
Now everyone in the world of Amalur is free from the dictates of fate and free to create their own destiny. Great tie-in for the MMO. Below are some screenshots of Tirnoch, and you can find more at my STEAM profile.