I am no longer playing SWTOR due to reaching the max level and becoming bored nearly two months into the game, but I’m still watching updates the game receives. I’m impressed by the Legacy system being implemented in the upcoming 1.2 patch.
I don’t care about my in-game “family” at all, but the concept of creating a race from the opposite side because the character is technically a descendent of a guy from the other side is neat. I also really like the idea of learning things from past characters to make future characters’ lives easier. I like alternate forms of advancement, and I like character customization. The Legacy system looks like an additional level of customization and upgrading that rewards players who continue to play through the game — a tool of re-playability that SWTOR has lacked, in my opinion.
During the video, one of the devs references abilities from other classes that other characters gain through the system. For example, a Bounty Hunter might have the ability to force choke. The dev mentions that these abilities will be “mostly fun and toys”, but then later in the video footage those abilities look usable in combat. Perhaps making one of the BH abilities look like force lightning instead of a rocket? That’s just a guess of mine for how they can implement them.
To reiterate, the Legacy system is a neat idea. I don’t know if I’m ready to resubscribe and check out SWTOR again, but these kinds of updates make the decision a little bit easier.