I just received some startling news today. According to multiple sources, the loot container system, as announced by the developers (in a forum thread that disappeared), did not make it into the game.
In normal mode raids, loot is automatically assigned to a random person that can use the item. It doesn’t matter if the item is an upgrade or if the person already has said item, it randomly goes to them. This can not be turned off.
Hardmode and Nightmare modes allow this feature to be turned off, making the loot system identical to WoW.
What the #!$% happened to the loot container system we were told about? If it was subject to change, I never read anywhere that they weren’t being implemented. What happened to everyone in attendance getting a bag, and in that bag you could find a piece of loot or some tokens? What happened to the idea that everyone putting in the time and showing up has something to show for it? The current system is GARBAGE and I can not believe that we haven’t seen more outrage over a system that randomly passes out loot to people.
Loot containers were one of the reasons I was sold on SWTOR. I thought the idea was a major step forward in promoting the enjoyment of raids. Now I’m completely uninterested in raiding and will likely cancel my account if all I have to look forward to are raids that are no better than WoW’s. What’s the point?
If I sound pissed off it’s because I am. I was looking forward to something this whole time just to learn at the end (when I’m level 50) it isn’t true. I don’t like feeling deceived. I don’t like idiotic design decisions.
Can anyone provide me information on the SWTOR raid (operation) loot system? Do I have my details wrong?