The little things in SWTOR deserve some praise. I absolutely love the modifiable items. Items with an orange name can be modified with enhancements. Ctrl+Right click opens a window for the item. For example, my lightsaber can be upgraded with a new hilt, crystal, etc., and my robe can take different components as well. Orange items have base stats and rely entirely upon the modifiers to give them stats — in essence, they are a shell with a look.
I like these items for two main reasons.
First, if I like the look of the item then I am able to keep the item while leveling up and simply upgrade. For example, my really neat brown hooded robe, like the one Obi-wan wears, can be modified. I love the look and I want to be able to wear it later. Hopefully I can upgrade this item with mods to make it usable at level 50 because this is exactly the look I want to keep.
Second, modifiable gear gives a purpose for crafters. Artificers, like Graev, can make upgrades for lightsaber crystals and hilts. I’m not positive, but I think Cybertech and armstech make them as well. This has potential.
I don’t know how well these items stack up against end-game raid gear. I’d love to see some rare recipes drop in raids that allow crafters to make raid-like stat modifiers for these items. It’s a really neat system capable of being taken very far if Bioware has taken the steps to keep it relevant to players at all levels. If anyone knows how this is handled at endgame, I’d love to know.