Good morning all.Â Weekends suck.Â Catching up on some gaming news this morning and thought I’d quickly point out something that impressed me.Â We’ve heard that the SWTOR gameplay per class will be 200+ hours long.Â On Darth Hater I just read a translated interview that explains this a bit further.
“Daniel Erickson: Of course. Every class has their own trilogy. There are three complete chapters. But before somebody cries that there is not enough play time and a little puppy dies: The first chapter has nearly the length of the whole Knights of the Old Republic, more than 30 hours. And this chapter is then closed with a real ending and an outro, which reflects all your decisions. […]Â And then there are the chapters 2 and 3, where your decisions reflect, so that you could see a very different planet than your mate is, because of the decisions. …” [Source]
I just finished both Mass Effect games at ~30 hours each.Â That really is a lot of story-driven gameplay.Â To think that SWTOR will have that much in just one of three chapters, with the other two adding up to around 200 hours… it’s cool to think about, from a MMO perspective.Â Although I’ve made the comparison before, SWTOR hours can’t be thought of the same as WoW hours or hours in, well, any other MMO.Â Bioware RPG story and quest gameplay in their previous RPG’s isn’t anything like the now-standard MMO questing.Â Â I haven’t beta tested SWTOR, so I don’t know for sure, but if Bioware sticks to their model it’s going to be quite something.
I’m also interested in the idea that decisions mean you go places your friends may not go because they chose to approach a story differently.Â That adds flavor and replay value, despite whether or not you actually decide to go back and experience the other side of the coin.Â Graev played Mass Effect 3 or 4 times to see many points of view.Â I played it once yet the simple fact of knowing the evil choice is there to make made my decision to be good a meaningful one.
Graev and I have both decided we don’t even care about this being a MMO anymore.Â Anything MMO in SWTOR may just be icing on the cake. A very long Bioware RPG that we can play co-op and with friends is enough to justify wanting the game.