I didn’t have high hopes when I saw all the changes being made to the series, so I don’t feel as crushed as I probably would have been. I don’t know if it’s just me, but it was a pretty lackluster experience.
It just didn’t seem like the story was important at all. There didn’t seem to be much of a connection to the original game at all. I guess that is to be expected since they seemingly scrapped their plan of using origins as a starting point for your Gray Warden character in the rest of the series.
All the backtracking was monotonous as well. Not only does everything take place in the same city/countryside, but the fact that they repeat dungeon layouts, in typical Bioware fashion, is downright nauseating. They don’t even change the mini maps at all, which is really annoying when it shows branching off paths that you can’t ever access.
The combat actually seemed pretty cool at first, button mashing aside. However it quickly became clear that while they sped up the combat, fights seemed to take almost longer than in DA:O. I don’t know how, but enemies just would not die. It took forever to chip them down. I’m not saying I want quick fights, but I also don’t want to spam fireballs for 5 minutes.
The dialogue system is just downright depressing. I knew it was incredibly watered down compared to the original, but I didn’t know it was going to be almost worse than Mass Effect’s system. The really frustrating part is picking options that you want to say, only to hear your character say something almost completely different. What could possibly be the reason behind that? The skills system was limiting and the itemization was lousy as well.
I don’t know how to feel, really. I plan to do at least one more run at it to see if anything differs much, but I don’t feel very excited about it. It’s by no means a bad game, but compared to what it could have been I find it very disappointing.