What’s with this ‘Companion Character’ nonsense?
“What we’re trying to do is make MMO’s more accessible to people to pick up and play any time and still have a good time.”
“So if you’re grouping up on a Friday night and you’re like ‘hey we can’t find somebody to heal’ you can say ‘hey that’s cool I have a companion character who can heal’.”
“So, potentially this is going to allow more people that maybe don’t want to play in a group at all to go and solo through sections that otherwise would require multiple party members?”
“Yeah absolutely it helps us out with our goal of making sure the old republic is playable as a solo or group experience.”
Why don’t you just make it a single player game? I do not understand this mentality of making a MMO and then taking all these steps and putting in all these systems to make it anything but a multiplayer experience. What is the point? Make it another Bioware RPG and stop jerking us around by jumping onto the “We’re a MMO!” bandwagon.
This interview did nothing but piss me off the whole way through.
Edit: There are a lot of comments and a lot of them have been driven way off-topic by those who either don’t understand because they’re not vetted in these types of games or because they choose to ignore what is being said. I want to state right here at the top my main argument:
Those in favor of a singleplayer game with multiplayer added on should not be trying to change a genre that has existed for over a decade. Bioware should be doing this from their side of the line, and not from the MMO side. The unfortunate reality is that this side of the line has more $$$ potential. We’re Massively Multiplayer here, not Singleplayer with Multiplayer Opportunities. Both types of games should exist. You shouldn’t be changing ours to get what you want though.
Why does one company making one game matter? Look at World of Warcraft. Companies with this much clout have the power to enact enormous change. MMORPG’s are my game of choice and I do not want this type of change brought about. I enjoy these games because of the interaction and reliance upon others in a shared and open ‘massively multiplayer’virtual world. Eliminating those ideals from these games would mean they cease to exist as they have for over a decade and that is something I will fight to the end even if it means drawing a line and taking a stand.
[I’m deleting trolling and responses added with zero discussion value. I’m also now deleting comments that try and make this about Solo vs. Grouping. This isn’t a debate about that. This is a debate about Massively Multiplayer games being turned into a singleplayer game with the option for multiplayer.]