There were some really, really big changes to the game that came unexpectedly. [View the whole patch notes here.]
Here are a couple big changes:
-The maximum positive alignment you can have has been reduced to 10.
-Attacking an invulnerable player will no longer skill up the skill you are using
-Supreme Generals can now kick players that are bound to a specific city/hamlet.
-Gates have been added to all Clan City entrances.
A max of +10 alignment means that players will now go red within one full kill (maybe two at most). This is huge because players were able to build up their alignment and just go on a killing spree without any real repercussion. Now if only Aventurine would add more incentive to be red or blue, such as rogue-only cities or other focal points for commerce/etc, then we could have a really magnificent social hierarchy. This change also means that, until such a system as mentioned above is added, players will continue to spread out and only be encouraged to adopt a xenophobic attitude.
Attacking invulnerable players was a nasty oversight left alone for far too long. Half the server used this to raise their weapon skills. I even got 12 points off of abusing it. The unfortunate part of this change now is that players who truly abused it to the max since the launch of the server have 75+ weapon skill. They’re using the best weapons and annihilating everyone. If you’ve never been hit by someone using a rank 70+ weapon then you have no idea how bad this change has made it for the rest of the server. There is now no feasible way to catch those who abused it in abilities for at least 2-3 months. The alternative was to leave it open to exploiting forever which is no good either. In my opinion, everyone’s weapon skills need to be reset.
Kicking people off bind spots is something we should have been able to do all along as well. We’ve had characters who were deleted bound to our city, using up spots and keeping real playing members out, with responses from GM’s being, “Sorry, we can’t remove them at this time”. Hopefully I can log in and kick people off the stone and allow our members to all bind. Great change.
The best change out of the bunch, by far, is the addition of gates. This changes the way sieges work entirely. We’ll have to bring siege hammers and siege weapons to the cities we’re attacking now instead of just pouring in like zerglings and overrunning everything. Manning the walls and keeping people off the gates will bring a whole new dimension to the game’s sieges. It’s also going to keep out random people from riding by and ganking you while you’re in your own city. Having random nakeds run through and slap you around then run out was stupid. The gates should have been in from day 1, but having them in now is such a wonderful addition that I can’t help but be happy about it.
WTB more patches like this one.