Warhammer Online goes live, accepting retail customers, Sunday at 4am PST (7am EST).Â That’s little more than a day away from now and I wanted to give you guys my thoughts on the things that I want, and WAR needs, to see fixed before or very, very soon after launch.Â For those of you sitting on the fence waiting to nitpick everything when deciding if this game is ultimately for you, this is a great list of the top most nagging issues.Â I’ve been keeping this list for the past few days and will cross-out the things which have been fixed or addressed.
Combat Animations – Much better now that they patched in more and fixed many of the current ones.Â On my black orc for example, I am able to chain abilities and have the animations seem as though he were moving one to the other seemlessly.Â I still think several combat animations are needed for many classes.
Spell Effects – Before patch 4.1.1 I would have said they were pretty bad.Â Now they have added a few more and made some better.Â They still need to add more but they’re getting there.Â I would like to see some of the bland ones fixed before more are added.
Loot Window/Loot all – Fixed in 4.1.1.Â It was really clunky but has shown much improvement.
Graphical improvements – Blurring textures, muddy textures, lack of detail, lack of having the graphics look crisp and “bam!” (never underestimate the bam factor).Â In 4.1.1 the GPU slider bar was added but I have noticed no difference on a 8800gt 512 (2x in SLI).Â This apparently addresses some of the blurry textures and popping – which I have a lot less of now – but I see no more added benefit toward making the textures look better.Â I’m also noticing a few jaggedies that I wish were smoothed out.Â These range from character models to enviromental.Â Does forcing AA on work?
RvR Itemization – Mostly fixed in 4.1.1.Â I’m not liking how the RvR gear is so spread out now.Â I actually liked getting it all at level 11 and to fix the problem why didn’t they just move it all to level 12?Â No idea why they decided to spread it all out through the teens, essentially making it worthless imo.Â I have just been skipping over it now and replacing it with PvE gear.Â The fact that you can get MORE drops through PvP, more money, and an overall rvr itemization buff makes me happy.
Lag/region crashes – Lots of chat lag all day today.Â I was typing messages in and waiting 10 seconds for them to appear.Â During one period of time none of my chat messages were being delivered except for those in tells.Â I had to relog to fix this.
Group bugs and player bugs – Yesterday and today I’ve been getting a lot of “That player can not be found” bugs where I can not invite someone standing right in front of me to my group or guild.Â Then there was the problem with group windows disappearing when in warbands.Â Add on the bug where people were getting dropped from the guild every time they relogged and group invites being sent to other people when I invite someone … it’s a mess.Â It was slightly better this evening.
EXP Bug – I don’t know what it was that was causing this but for a while my Black Orc was stuck in some exp loop.Â I would kill a few mobs and gain exp but then I would kill a mob and actually LOSE exp.Â This occured in the Greenskin Ch. 8 area while killing dwarves on one of the boats.Â I promptly left the area and the bug went away.
Memory leak or high memory usage – WAR is using a LOT of ram now.Â Since 4.1.1 it’s a system hog.Â Alt tabbing or exiting the game takes forever as my system recovers from incredible ram use.Â Playing long periods of time magnifies the issue.
* Pathing – There are still some pathing issues with mobs behaving weirdly.Â During combat sometimes mobs will slide around and move.Â Ranged mobs have the most pathing issues that I have observed, often giving the “Your target is too far away” message.
* Item linking – There needs to be item linking in chat!Â It’s considered “standard” for mmorpgs now.
This is a decent collection of issues.Â None of which require a “miracle patch” to solve or a delay of the release date by any means.Â They’re not game breaking – they’re just annoying things to nitpick.Â I’ll add to the list as I can think up more.Â Additions will have a * next to them.