Graev pointed me towards a few fantastic AoC videos today. On Gametrailers.com you can find Parts 1 2 and 3 (Watch them in HD) of an AoC GDC ’08 demonstration. The mounts look fantastic. They all appear very different. When watching them interact with the player character and enviroment it’s obvious that they are very important to the developers. The focus is further proven by the developer’s comment in the video where the mounts are compared to GTA vehicles; some slower and less maneuverable, etc. Taking their time to develop this aspect of gameplay could be an indication that mounts aren’t the only gem. While the mounts were impressive they definitely weren’t what I was fixated on.
In the videos check out the animations and the graphics. The player character’s movements are all very well done. The horse and player animations during combat are very seamless. In the second video when the horse sprints it actually looks like a horse sprinting! Not to sound too much like a graphics whore (even though I won’t deny for a minute that I am) the environment has a great feel. I haven’t been following AoC as closely as Warhammer and it’s only because I really haven’t been given a reason to think that AoC will be able to compete with my love for RvR. If Funcom can continue to impress me like this though, I might have a really tough decision in a few months.
WTB AoC Beta, pst.