I downloaded the EVE 14 day free trial the other day because Graev wanted to give it a try.Â Reading message boards and other blogs it seems like a lot of people are either returning to the game or deciding that it’s worth playing all of a sudden so I figured I might as well give it a try too.Â It’s also been circulating around that Pirates of the Burning Sea if very similar to EVE; so much so that PotBS has been called EVE on water.Â Since I’ve played PotBS Beta for a few months and plan to play it at release it can’t hurt to see how a more seasoned game being compared to it has faired.
I’ll skip right to the part where we make our characters.Â Neither of us had a clue which race to pick and the confusion quadrupled from there.Â So many different options and information ranging from heritage and career to skill points and all the various things that bug me.Â I very much dislike thinking that I have “ruined” my character by picking a heritage or skill that isn’t as good as another.Â Does that make me a min/maxer?Â I think it might…
After both of us finally decided on our characters and created their little picture – very cool btwÂ – we moved on to actually playing the game.Â Actually, you can’t call what I did playing because I spent (I kid you not) over an hour trying to understand the various controls and interface options.Â We each went through the tutorial and after completing a few missions discovered that although we were the same nation we were across the universe from each other – Graev tried crossing 8 solar systems to get to me but we gave up.Â We promptly remade our characters to the same everything so that we could play our first time together.
Skipping ahead again we are now able to run missions together.Â From the help of a very friendly tutorial computer lady thing we figured out how to find our mission objectives and we jumped to warp speed (I guess that’s EVE’s way of zoning?).Â When we defeated our mission objective we found that it was only completing for one of us.Â It took us another hour to figure out that we had to run the mission twice – once for each of us as the Fleet Boss.Â We might have been doing something wrong but trying to get answers in a chat channel with 300 people in it was difficult.Â It wasn’t a pretty picture watching Graev get impatient and start flying around trying to ram into other ships.Â Okay I lied, it was me trying to ram into other ships.
We spent a little bit more time figuring the game out before deciding to take a break.Â EVE is … interesting.Â To me it’s a very complicated game when compared to a simple hack and slash MMORPG.Â It feels like there is really a lot going on at once and it requires a lot of thought and planning before making a decision.Â Skills, for example, were taking 3+ hours to learn and I had no idea where to even begin placing the points.Â It felt like I was being presented with far too much information at once.
So having played a couple hours I can already see that it does have some similarities but many obvious differences from PotBS.Â Both games are very centered around the player economy and have all the bells and whistles there.Â Both games have you controlling ships (one sea, one space) with PotBS having the edge covering land combat to some extent as well.Â Combat in both games is similar but it feels like PotBS requires more skill.Â In both games you can buy and lose ships.
Overall I feel that PotBS takes the similarities and makes them much more streamlined for ease of use.Â There was almost zero learning curve for me in PotBS and I felt like it moved me along very quickly into the action.Â If you’re a regular around here you know that I don’t necessarily consider that a good thing either.Â Where EVE was too difficult I feel PotBS is too easy.Â The middle-ground might be more easily obtained by PotBS but honestly I can’t make that judgment call yet.
I’m going to give EVE some more play time during my trial period and hopefully I can figure it out more so that the subtleties can shine through.