THIS IS NOT A REVIEW! READING COMPREHENSION FOR THE WIN! READ ON!
The NDA for Tabula Rasa has officially been lifted. Here’s what PlayNC had to say:
Last night’s Tabula Rasa pre-launch event was a blast… literally. We’ll keep you updated as the recaps of the festivities start coming in. But for now Soldiers, we have some important intel to share with you, so listen up.
The battle for control of the Universe will begin on October 19th, so get ready to go to war troops! Pre-enlisted Soldiers will get a 3 day head start towards the front lines on October 16th, so if you haven’t pre-ordered yet, what are you waiting for?!? Move it Soldier!
Also, the AFS has declassified some of their intel. What does this mean for the Troops? Well it means the NDA has been lifted and now you can share your war stories with everyone. And if that still isn’t enough new intel for you, be sure to check out our redesigned Tabula Rasa website, which includes lot’s of new military briefings to help prepare you for the war against the Bane.
For more information, be sure to check out the entire briefing at PlayNC.com.
Nothing surprising there really. They’re going with the head start deal which is a marketing strategy to increase pre-orders, similar to Lord of the Rings Online’s 2 week “open beta” deal. Graev played in Beta for about a week and set the game down after deciding it was just too buggy to even test properly. He also reports that the game simply “felt weird” compared to other MMORPGs. Graev isn’t the only one thinking negatively about Tabula Rasa. According to several accounts from long-time testers Tabula Rasa doesn’t have much going for it.
I’ll admit right now that I have not played the beta nor have I even been looking into Tabula Rasa on a serious level. I have browsed message boards and of course looked at everything on their main site, but I have not made it a priority to learn anything below the surface. However, now that the NDA is down the information is practically leaping at me and here is what I have found.
Brief impressions of a beta tester: “I’m enjoying the fast paced nature of the combat. It’s something fresh and new. I also love the concept of the logos. It appeals to the collector in me. It has a lot of the tried and true systems a lot of RPGs have, with their quest system and loot system, but the combat and story is what really sells. I’m looking forward to actually getting involved in the battles over bases.”
Impressions from someone who tested 3-4 Months: “I have been in Beta for 3-4 months now. I find it mind numbingly boring. I hate the controls (I haven’t had time to test the new control scheme they supposedly put in recently which makes it more like a normal MMO). I don’t like the animations. I don’t like the gameplay. The interface sucks. It just isn’t my style. Personally I think it is gonna be a small niche product and think Richard Garriott is gonna follow in the shoes of Brad McQuaid as former MMO heroes who have fallen from grace. Nothing special here sticks out in my mind. I won’t be buying in October.”
Beta Tester on classes: “The classes aren’t remotely balanced, and the dev team changes balance in huge strokes rather than actual tuning. Currently, the only career worth playing is Commando, because every other career uses too much ammo to kill a single MoB to be profitable.”
Personally these reviews scare me. You have one person who enjoys the game because it’s fast pace but is clearly someone who is all about “fluff”. The other two impressions are extremely negative and show a scary future for gameplay mechanics and overall feel. From reading several dozen posts this morning I get the feel that Tabula Rasa plays much like City of Heroes and offers little to no depth.
I’m not going to be giving TR a try unless I can get my hands on a free trial or friend code. I’m simply too skeptical when it comes to the style of gameplay that Tabula Rasa went with. I’m very interested in what others have to say about the game and I will be looking for as much information as possible to keep you all in-the-know.