KGC & Friends Clear Emerald Nightmare!

Emerald Dream Cleansed

KGC & Friends finished up Emerald Nightmare this weekend!

We were able to beat Xavius on our first night of attempts (about an hour and a half).

The boss who gave us the most trouble was definitely Cenarius. We spent two nights of attempts on him while trying to figure out some of his mechanics. Luckily, once figured out the fight seemed to go pretty well.


Earlier bosses were more about figuring out some mechanics, but also how to raid together and use our classes properly. We struggled at first with how many healers we would need, how many DPS, etc.

Overall, our group was did quite well for the amount of time we put in. As a casual raiding group, we put in 4 hours a week (2 hours each on Sunday and Monday) from 4:30pm-6:30pm pacific. That’s not a lot of time at all.

Each day we progressed, and I saw people learning to play both their classes better as well as playing better together. That’s what progressing through boss content is all about!

One highlight of the evening for me was being able to bring my Druid in for Xavius. We needed a little more than two healers, so I was able to squeeze out a drop of usefulness.

Emerald Nightmare Impressions

The raid itself delivered nicely. Blizzard has been teasing the raid for years saying they want to make sure they do it justice.

Emerald Nightmare definitely delivered atmospherically. I like how different parts of the world were represented. Mulgore definitely takes the prize.

Emerald Nightmare Legion Raid

Bosses looked ‘okay’ to me. None of the bosses made me go “OH WOW COOL!” except for maybe the first boss who is a dragon comprised of swarming bugs.

Mechanically the raid was good. Several new mechanics were introduced — some a little wacky — but overall straight forward.

Looking for a Raiding Group?

KGC & Friends are looking for more! We have need for DPS to join our ranks. If you’re looking for a dedicated team that will clear Normal Mode weekly and now progressing into Heroic, please join our Discord and message Keen.

Healing and DPS are pretty great too…

Following up on my last post where I talked all about how I love Guardian Druid tanking, apparently I really enjoy all of the specs for a Druid.

I grabbed my Balance and Resto artifacts, and I’m having a great time.

I’m tanking Mythic+3’s on my Druid, and Healing/DPS Mythic+1’s already. Pretty incredible rate of advancement on my Druid.

My decision is made: I won’t be playing Hunter as my main.

Druid will become my new main, with Boomkin spec replacing my Hunter’s slot as a ranged DPS in our raid, with my Heals being an “as needed” spec for the team. My Druid’s ability to tank is more than enough to casually fill in tank spots as needed…. though main tanking is definitely something I’ll jump in and do if the team ever lost a tank.

I’m happy that I actually enjoy my class.

One feature of WoW that made this all possible is how the gear works. Swapping from Healer to Tank, all I have to do is replace my jewelry. My armor changes main stat when I change specs!

Artifact power is still holding me back a bit. I’m well into Guardian spec, but only 13-15 on my other two. I’m really trying to focus my world quests on AP, hoping to progress enough to catch up.

Tanking is Grrrrrrreat!

I want to give you guys a quick update with where I’m at with my characters in WoW.

Tanking in Legion as a Druid

My Druid reached level 110, and I’ve been bursting through dungeons with relative ease. I feel like as a Druid I am really great at tanking. I definitely take damage, but it’s consistent damage. My health rarely spikes and I have only come near death maybe twice in all of the dungeons I’ve done.

What I like most about the Druid tank is my ability to DPS. I feel like I really pull numbers when groups of mobs are pulled.

My defensive capabilities have proven exceptional thus far. In Halls of Valor someone accidently pulled an entire side of the tavern area, and I was able to hold the entire 10’ish mobs on me and stay pretty much half health or above. Yes, my healer was exceptional (a random PUG), but my self-healing and defensive cooldowns helped a ton.

My iLvL is at 823; just two points away from LFR and Mythic! Wow that went fast. I feel like I geared up way faster than my Hunter, but I’ll credit that toward getting gear above 850 such as my 860 trinket from the world boss this week.

Questing as a Tank: Easy Mode

Tanking and gearing up aren’t the only things easier as a tank. I’m also having a really easy time questing and completing world quests. I can pull 2-3x what my Hunter can take on and come out without a scratch.

Generally speaking, I kill slower than my Hunter. But killing 10 things at once as a Druid means I’m ending up killing more mobs over time, with no chance of death and no downtime.

Suramar, for example, has been a breeze. My Hunter is always having to feign or watch out for something that hits him hard enough to kill him. My Druid just runs in and swipes his way to victory.

Roadmap for Bewear the Druid

As I mentioned before, I’m almost at LFR level. I’m going to keep doing LFR and random heroics (soon Mythics) to gear up… then I think I may actually main my Druid. I think what I’ll actually end up doing is healing in raids with our team to allow more people to DPS. That will probably not be for another week, though.

My Hunter is at 855’ish iLvL. Not bad, and I’ll probably raid with him on Sunday/Monday if my Druid isn’t able to gear up a bit more.

I made a Druid

I decided to make a druid.

Hunters are Okay

I like my Hunter. I think Hunters in general are … in a decent place right now. I’m not jumping up and down over the class, though. I think it’s unfortunate that Marksman is hands down the best spec for raiding. I don’t understand why all of the specs can’t be equally viable with the only difference being their play style.

According to the sims and theorycrafting, I should be at the bottom of the dps list, but that’s in a vacuum. In practice, I’m typically in the middle or edging toward the top.

Anyway, my reasons for making a Druid reach beyond my Hunter’s viability.

The Need for Options

I like the idea of having a tank class with a healing offspec. Our raid group / Mythic+ team could use a quasi-dedicated tank. Right now we rely on one main tank to be there for just about everything, and that’s not sustainable or realistic given our casual nature as a group. We need a backup.

Having enough classes to run a second Mythic+ is also on my list of to-dos.


I named my Druid after the new pokemon: Bewear. He fights with hugs.

Druids are Pretty Cool Right Now

There’s also the bonus that Druids right now are pretty fun. Tanking is back to being sorta what it was in WotLK. I Bear-tanked that expansion and loved it. Probably my favorite class. Swipe spam is totally back.

Tanking in Legion is really, really good right now for all classes. Druids are especially in a unique position where their stats seem rather unique. They prioritize Versatility >= Mastery > Haste > Agility > Crit. Having the primary stat so much lower is unusual for me.

Bear tanks rely on armor and health vs. avoidance like several other tanks. They also don’t have the Warrior “I Win” button, but isntead keep stacks of ironfur up throughout the fight. I don’t think that makes them any better (probably the opposite), just different.

Add in a healing offspec (always nice), a cool story/class order hall, and awesome looking gear… makes for a good package.

Legion is NOT Alt Friendly

Herein lies the problem. In Legion, the game punishes you for playing alts.  Your main character has a HUGE mountain to climb. In the beginning it’s wanting to get rep to unlock more dungeons, but that’s only the beginning. Then there’s the RNG gear grind, and ultimately the Artifact Power grind. It’s the AP that makes alting feel impossible. Heck, it makes alt-specs feel impossible.

I can dedicate at least an hour a day M-Th to my Druid. Maybe more. Then on Fri-Sun I can dedicate even more.

Now technically my Hunter is at a place where I can only ‘progress’ with my group of friends. That means raiding 2x a week and Mythic+ dungeons a few nights a week. But it’s the AP grind that makes me feel like I have to be doing more to unlock more ranks in my artifact.

The entire debate is entirely over opportunity cost.

Druid or Hunter Main?

I’m torn. I really like my Hunter, but I really like the Druid. I like the options a Druid presents. I like the necessity of tanks/heals vs. being just another DPS.

My current plan is simply this: Keep playing my Hunter as normal, but take every opportunity to catch my Druid up. If my druid ever catches up or gets close enough to participate in group events… I might make that change.

Emerald Nightmare Progress

KGC (the Keen and Graev’ Community WoW guild on Fenris) entered Emerald Nightmare this weekend and was able to clear out 3 bosses in about 2 hours.

Nythendra was a fun fight. I actually enjoyed this first boss the most, despite its simplicity. The slime mechanic was pretty cool, and having the avoid bugs exploding was neat.

The next boss we fought was Elerethe Renferal, a boss that turns into a spider and a roc. The two different phases each have their own mechanic, and involve hopping a platform in the nightmare Mulgore area. Really cool scene, and a fun fight.

Emerald Nightmare Legion Raid

Supposedly we chose the hardest boss to go first in terms of mechanics. Elerethe Renferal was indeed more complicated mechanically, only in that there was a lot going on which made things feel hectic. It was still only a couple tries to clear.

The last boss we cleared during our run was Ursoc. Ursoc presented almost no challenge mechanically since you just have to overcome one simple mechanic of standing between him when he charges someone. What kept hurting us was having to make sure the tanks didn’t get obliterated. This one took the most attempts, but shouldn’t pose a problem in the future.

KGC on FenrisSo far I like Emerald Nightmare. The setting really isn’t my thing. I don’t love the red/grey/brown palette, but I do like the concept of the dungeon. Going to different zones that are all in this nightmare state is neat.

We would like to recruit 2-3 more DPS to join our ranks. If anyone wants to raid with us please let me know. We’re on Fenris (Alliance) and would love to have you.

Our goal for this next week is to clear the normal raid and then progress to Heroic.