Posts Tagged ‘WoW’

WoW Subscriber Loss Helps Blizzard

World of WarCraft loses a million subscribers, and contrary to popular belief I think this is a great thing for Blizzard.  In fact, I think this is what Blizzard wants.  I have always said (long before I began blogging in 2007)  that only Blizzard can kill WoW, and the only way people will stop playing [...]

Leveling Isn’t Necessary

Just like PvP, leveling isn’t necessary. In fact, I think leveling and designing leveling is not only a waste of time for developers, and as a result a direct waste of money, but its also detrimental to game design when it isn’t necessary but included anyway. In World of Warcraft, I find most  of my [...]

Hearthstone: Let it be the first of many

I was about to tweet this, but I decided to blog it instead.  I really, really like the idea of game studios, who are entrenched in massive projects or well known for a particular type of game, stepping out of their comfort zone (as Chris Metzen calls it) to create even more games on the [...]

Keen’s Predictions for 2013

Every year around this time I like to toss my prophetic predictions into the mix of what the coming year will hold for the gaming industry.  Last year’s predictions kicked my butt.  I think almost all of them were completely wrong, and some were so bad I had to make sure Graev didn’t go in [...]

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