World of WarCraft loses a million subscribers, and contrary to popular belief I think this is a great thing for Blizzard. In fact, I think this is what Blizzard wants. I have always said (long before I began blogging in 2007) that only Blizzard can kill WoW, and the only way people will stop playing [...]
Posts Tagged ‘WoW’
Leveling Isn’t Necessary
Just like PvP, leveling isn’t necessary. In fact, I think leveling and designing leveling is not only a waste of time for developers, and as a result a direct waste of money, but its also detrimental to game design when it isn’t necessary but included anyway. In World of Warcraft, I find most of my [...]
Hearthstone: Let it be the first of many
I was about to tweet this, but I decided to blog it instead. I really, really like the idea of game studios, who are entrenched in massive projects or well known for a particular type of game, stepping out of their comfort zone (as Chris Metzen calls it) to create even more games on the [...]
Keen’s Predictions for 2013
Every year around this time I like to toss my prophetic predictions into the mix of what the coming year will hold for the gaming industry. Last year’s predictions kicked my butt. I think almost all of them were completely wrong, and some were so bad I had to make sure Graev didn’t go in [...]



