Today I want to pose a question to our readers: What would it take to get you to go back and play a MMO?
I was thinking about this when I read a statement from the GW2 devs saying something like, “Don’t count us out yet.” My personality tends to feel sympathy for others and I put myself in their position. A year and a half ago they were at the top of the world. Their beta was going strong and all the hype was focused squarely on their game as the next big thing. Their team was probably larger, their spirits high, and their future bright. Now you won’t find GW2 being talked about because it’s last year’s news, it’s no longer the game everyone plays. The general consensus may even be that GW2 is a good game, but the fact remains it has slipped.
What about games that are even older? EverQuest 2 and Vanguard are still being updated with content, still making the news (maybe even more than GW2) yet I know their populations are smaller. They are 6… 7 + years old? Yet I personally believe they are both good games; arguably some of the best.
What would it take for a game like that to bring people back — to bring YOU back? I’m genuinely interested in your opinions. Is it even possible for an older MMO to get people to play? I think about solutions like the Station Pass where you pay one subscription and get access to every game a company makes. That works when a company like SOE has a large portfolio. Veteran rewards are often used to keep people playing but rarely to bring them back. Going F2P works short term (SWTOR) but doesn’t really work long-term. Maybe an active game constantly developing new content and truly showing progress? Even then, why would I go back and play something like GW2 when I can just wait for EQN, WildStar, or ESO?
If you’re someone who goes back to older games I am interested in hearing why. I think there’s a door here waiting to be unlocked that will really help a lot of companies keep people interested in their games. I’d love to see the industry stop transitioning together to every new title.
I really do want every game and studio to see success. The more real options we all have the better off the entire industry becomes as competition increases quality and the entire industry flourishes.