No, that’s not the name of the next EverQuest game. ‘Lost’ is how many of us fans are feeling today.
Big heartfelt condolences go out to the many fine people at Daybreak (SOE) who were laid off. All of the layoffs suck, but to see Steve Danuser and Dave Georgeson and so many of the EQ dev and community teams let go truly pains me. EverQuest lost a huge part of its heart and soul today. You guys and gals did great work. Thank you for your contributions to my favorite franchise.
As a player and fan of these games, the hardest thing to think about in all of this is that anything is possible right now. EverQuest Next could be axed entirely in favor of redistributing all of the newly acquired company’s resources toward me-too games like H1Z1 or something else entirely more appealing to the newly appointed overlords.
Every industry and company has these kinds of days (my own company went through it last week), but I feel like the gaming industry is just so dang volatile lately. I’m starting to think I should stick to marketing outside of games and just be an outsider looking in and enjoying (or trying to) something fun to play.
In a world where success is being dictated by Twitch viewers and how many registered users a F2P game has, it’s easy to lose sight of what matters. Those of us willing should hold fast to our ideals. We know what matters most. We know what works. We know where the future will ultimately end up. How the industry gets there will be… well, on days like today it’ll suck. Maybe it will ultimately crash. Maybe it has to in order to recover and go back.
Again, best wishes to those affected. Please go somewhere and make great games. There are many of us just waiting to play.