I believe that dedicated crafting classes are one of, if not the most, important features in a MMO. If a game can sustain multiple play styles, that game will have far more depth than a game where crafting is something anyone can pick up and max. Something about crafting relaxes me. For over a month [...]
Posts Tagged ‘Sandbox’
Why I play UO: Relying on Others and Building a Community
Ultima Online Forever is still my game of choice these days, so I thought I’d give you all an update on what’s been going on in-game and some of the reasons why I continue to enjoy a game nearly 15 years old. Relying on Others: A slightly different take Often this topic centers around having [...]
The Delicate Balance of a Sandbox World
The Keen and Graev Community has been enjoying quite a run in a UO shard called “UO Forever”. Playing fresh has been a real treat, and an experience I never thought I would have again. No, there’s not a ‘but’ coming. I’m genuinely enjoying 90% of the stuff I do in-game. I love the economics [...]
UO still outclasses other MMORPGs
A bunch of my friends are playing UO with me, and this afternoon we had a discussion about why games today aren’t made with these features. On one hand you could say, “Why don’t they make games like UO anymore?” That will fetch responses like, “Because it’s old and no one wants to take the [...]



