Over the past few days I’ve had this horrible pit in my stomach caused by an acute lack of MMOs to play. Looking around to remedy my situation, realizing nothing will currently cure me, and hoping there was something in the future, I turned to a game that I’ve only had slightly visible on my [...]
Posts Tagged ‘pvp’
Leveling Isn’t Necessary
Just like PvP, leveling isn’t necessary. In fact, I think leveling and designing leveling is not only a waste of time for developers, and as a result a direct waste of money, but its also detrimental to game design when it isn’t necessary but included anyway. In World of Warcraft, I find most of my [...]
Vertical vs. Horizontal Progression: Can one ever really exist without the other?
I was thinking tonight about what to write tonight (I’m suffering from some massive writer’s block) when I decided to catch up on the Camelot Unchained videos that released while I was moving; Mark did like 5 of them in one day. I watched the video where Mark talked about character progression and how he [...]
Defiance PC and Console Beta Impressions
Trion’s Defiance beta weekend for PC and Console began today, and with it the NDA dropped. Graev and I have been playing on the PC and Console versions all day to get a feel for the game and decide if Defiance is a game we want to pick up when it launches in just a [...]



