Skylanders SuperChargers Review

Skylanders SuperChargers Wii U Starter Set

The toys-to-life genre has absolutely crushed the second half of 2015 with one major wallet-busting launch after another, and Skylanders lands right in the middle of the fray with their strongest entry yet: Skylanders SuperChargers. SuperChargers introduces big change to the Skylanders franchise with vehicles, online co-op, and a Mario Kart-esque racing system. Let’s dive in and take a look!

Skylanders and Adventure Mode

Much of the core gameplay still revolves around the Skylanders figures themselves. Many of our favorite Skylanders return as one of the 20 new Skychargers, each witch a matching vehicle, but a few new characters join the ranks of the Skylanders which I’ll get to in just a moment.

The story is rather thin, as all Skylanders stories tend to be, but that doesn’t detract from the point of each mission: Explore, beat up the bad guys, collect lots of coins to upgrade, and beat bosses. The gist of the story this time around is that Kaos has destroyed much of the islands by harnessing the power of darkness. The Skylands are shattered apart and it’s up to the SuperChargers to use their vehicles to save the day. They’re totally up to the challenge, of course.

In terms of time to complete, the campaign is roughly 10-12 hours for those looking to do a full clear on a harder difficulty. Graev and I played the entire thing co-op, and each mission ended up taking easily 1.5-2 hours. I don’t want to gloss over this point: ONLINE co-op in two different houses with our own copies of the game and our own consoles. You can play finally play with friends!

Each mission definitely had a unique feel with unique looking bad guys and gimmicks. That’s not to say the levels were really all that different in terms of the way in which you went about completing them. The real flavor comes in the form of the new vehicles. [Read more…]

Rainbow Six Siege Closed Beta Impressions

Rainbow Six Siege Closed Beta

Holy smokes… I haven’t played a Rainbow Six game since like the Rogue Spear days. Anyone else remember the old school multiplayer platform? I think it started with an ‘M’ or something; Gamespy might have bought them. Anyway, wow, long time ago. Okay wait all of that might have been a lie — I think I tried one of the Rainbow Six games a few years ago like Ghost Recon or something. Does that count? Anyway…

I got my hands on a key for Rainbow Six Siege closed beta on the PS4. Graev got one too so that means we were able to play together in multiplayer (there is no campaign) and shoot some terrorists! Woot. The terrorist hunt modes have always been my favorite. Something about coming up on an embassy with terrorists hiding inside and having to storm the place and use strategy and planning makes for a great experience. I’ve always loved teaming up with four players going against AI.

Terrorist Hunt is back in R6S, but I feel like it’s missing a bit of the strategery that made the older games in the series more memorable. I haven’t seen a hostage rescue mode yet, which is one of the things I also loved from past games. There’s a mode where players go head to head against each other and one team defends while the other attacks. The act of having to do one or the other makes the matches feel way more real and involved than a simple deathmatch where you just roam the map trying to kill each other.

The maps are well-made, though, and I really like the destructible environments. Shooting through walls is satisfying. Repelling — holy crap it’s AWESOME! Going up, down, changing positions, etc., are all superb. Things like drones can be used to sneak around and drive under doors, taser people, etc. Wall defenses can be put up to reinforce structures from collateral or direct damage. Suffice it to say, lots of gadgets are cool in R6S

The system of unlocking “characters” so to speak is done by earning points while playing. Point gain is faster on harder difficulties, but so far it seems pretty slow. Oh, and characters are also classified as attackers or defenders for obvious reasons of being a terrorist or CT and having to defend and keep people out vs. having to break your way in.

Shooting mechanics are okay. R6S as a shooter in general isn’t anything to get uber hyped up for in terms of advancing the genre TOO far ahead from where we’re already at — especially in terms of graphics which are just ‘okay’ at best on PS4 — but the gameplay in general is nice.

My worst experience was definitely with load times. They are abysmal. Combine that with people purposely team killing and you get what amounted to 20 minutes of load screens with less than 5 minutes of play for me and Graev last night.

Check it out if you can. It’s worth playing for a couple of hours during this beta (which ends Oct 4) if for no other reason than the cool stuff like rappelling.

Also Not Sure Whether or Not to Get Skylanders SuperChargers

We’re big Skylanders fans. We’ve played them all from day one. We even have week one footage of the original Skylanders launch on Youtube. The fanboy force is strong over here. We normally receive a review copy of Skylanders from Activision, but so far we haven’t received any SuperChargers. It got mailed late, right? It’s just lost in the mail and will be here any minute, right? Right? ::lower lip quivers sadly::

I posted last night about my dilemma over LEGO Dimensions. It’s expensive, it might just be another LEGO game, yada yada, but it’s LEGO and it has Gandalf and Doctor Who and who am I kidding I want it.  The same dilemma exists over Skylanders SuperChargers.

Skylanders Superchargers Action Pack Skylanders Starter Pack = $75.00

Vehicles: $15 each (I’d want a couple)

Skylanders: $13 each  (I’d want a couple)

Sea Racing Action Pack: $35 (New tracks like a Mario Kart circuit, a vehicle, and a Skylander)

There are also “Dual Packs” with a character and a vehicle coming in around MSRP $25 but those have a release date in October. As always, Skylanders are releasing in waves. Wave 1 will have like 4-6 characters and vehicles, wave 2 adds more, etc.

Predicament: Skylanders Wii U vs. PS4 (or Xbox One)

SuperChargers Wii U

SuperChargers on Wii U allows you to play Bowser and Donkey Kong Skylanders which are ALSO Amiibo! Are you freaking kidding me. Genius and insidious in all the right ways. The Wii U version of the Skylanders SuperChargers Starter Pack comes with Donkey Kong, and the 3DS version comes with Bowers. The Hybrid Amiibo/Skylanders do not work on PS4 or Xbox One, so that’s a huge swing to the Wii U side of the fence.

There’s this question as to whether or not the Wii U version looks inferior, but from all of the videos I’ve watched I can’t tell a difference. Anyone out there have a comparison video or own a Wii U copy and see a huge difference?

SuperChargers Has Online Co-op and Racing

Here’s where this gets even harder for me. Skylanders SuperChargers introduces a new mode for racing vehicles that is very similar to Mario Kart; Oh, it’s also online competitive play. Awesome. They also have online (and couch) adventure mode co-op (play the story with friends) which is … yeah, that’s awesome too. Graev and I could play together which is always a HUGE plus for us.

To Skylanders or Not to Skylanders

When all is said and done, I’m probably sitting at (including tax) $180 of Skylanders Superchargers stuff that I want. Whew… But it has multiplayer co-op for the story and competitive racing.  The struggle is real on this one. Have any of our readers out there already bought Skylanders Superchargers? I know some of you have “kids” who like to play. Wink. wink.

Disney Infinity 3.0: Twilight of the Republic Review

I finished my play-through of Disney Infinity 3.0’s Twilight of the Republic play set last night! As I detailed in my review of Disney Infinity 3.0 as a whole, these play sets are just one “game” within a game, comprising story-driven quests, objectives, collectibles, and challenges.Twilight of the Republic Review


Story and Setting

Twilight of the Republic GeonosisTwilight of the Republic takes place chronologically between the second and third movies smack dab in the middle of the Clone Wars era. The basic story (no spoilers) has you traveling through various planets to identify a new threat to the Republic. This threat will introduce you to familiar locations such as Geonosis and Tatooine, as well as many legendary figures from the entire Star Wars series. While the story is good, there are definitely some liberties taken. As long as you’re not a purist you should be fine. My only true critique is that I wish it was longer.

There are a total of 4 planets you traverse as you advance the story, but only 3 of them count in my opinion. The final planet is pretty much the final boss fight only. Each planet offers about an hour or two of gameplay not including collectibles and challenges. Gameplay on these planets consists mostly of side quests with a few main story quests pushing you through. The side quests are silly and aimed at the younger audience, but the core story will keep you engaged and wanting to progress to see more. I rather enjoyed when the game departed from just combat and presented me with obstacles to try and navigate.

Disney Infinity YodaI played on the second to last difficulty and found the game actually too difficult in many spots. Boss battles had nice mechanics as well as a learning curve. The final boss was actually very challenging and had I not had Anakin, Ahsoka, Yoda, Ezra, and Sabine I would have been in deep trouble. I ended up cycling through them and even had to wait for one to recharge during a phase of the encounter.

TotR Characters

The play set comes with Anakin Skywalker and Ahsoka Tano. Combined with Yoda and Obi-wan (with Darth Maul release later this year) these are the only current characters you’ll be able to play in TotR until you unlock more character tokens — you’ll still need to purchase those characters to use them as well. For the purpose of scoring this review, I am only going to review what is included in the play set. [Read more…]

So Many Games. So Little Time.

I hope you all had a great [Labor Day] Weekend whether you spent it gaming up a storm or spending time with family. I managed to do a little bit of both. My wife and I did the family BBQ thing on Saturday, then went to Disneyland yesterday and managed to get into the park an hour early during their “Magic Hour” that is supposed to be reserved for Disneyland Hotel guests. A sweet elderly cast member let us in saying, “They usually don’t let us do this, but come on in.” We went on 5 rides before the gates opened and the apocalypse was upon us.

In terms of games, I haven’t been in this good of a spot in years. I have this anxious happiness about me now that was previously filled with this “ugh” feeling. The days of having nothing to do are like a distant memory. I now have a massive onset of games that I am trying to wade my way through.

SoraKingdom Hearts -> I’m playing through for my very first time. I probably won’t get to any formal writeup on this, unless enough people express interest, so this is where I’ll deposit some thoughts. KH is hard. Not necessarily in the fighting mechanics or beating bosses — though those can be a challenge — but in the ‘figuring things out’ kind of way. Just finding our where the game wants me to go next requires exploring guessing.

My wife and I are playing through this together, and as huge Disney fans its doesn’t get much better than this for gaming. The story is complex, nonsensical at parts, but slowly coming together. If you like Disney, Square, and a good RPG/adventure game of sorts then give the series a try. Warning: It starts slow.

Some other games I’m playing:

  • Diablo 3 – Currently able to solo T9 GRifts in Season 4 with absolute ease. T10 is doable, but a challenge. I have all of the items I need for my build, and now I’m just trying to get lucky and find better versions of them.
  • Disney Infinity 3.0 – Lots of write-ups coming your way for this one, and a few videos too. I’m even doing some Let’s Plays.
  • Rare Replay – So many games…. so little time.
  • World of Warcraft – I’m level 98 and leveling faster than I would like. I’m still in the 3rd zone and will be 100 long, long before I come even close to being done with quests. Mobs I’m currently fighting at 4-5 levels below me. Having a great time with the story.
  • Mario Maker – Not yet playing but will be in 3 days. Make almost any Mario level, play levels other people make? Oh yeah.

Reviews Coming Soon

  • Disney Infinity 3.0
  • Mario Maker

This might be the first time I have ever had games going on this many consoles and the PC at the same time. #FirstWorldProblems

Lots to come on my experiences. I just have to find time to take a breath and come up for air every once in a while.