“Solo-Friendly” is Mostly an Illusion
In my last post I pointed out that "LFG" is still very much a thing in modern MMOS -- even the most "accessible" ones. The interfaces have been updated, but…
In my last post I pointed out that "LFG" is still very much a thing in modern MMOS -- even the most "accessible" ones. The interfaces have been updated, but…
I was very pleased to see the news of Daybreak's progress on the up and coming EverQuest progression server. Friday they announced that the "Slower Progression" option won the…
Posts here tend to reflect back on older games, our love for them, our memories, what worked and didn't, the evolution of MMO design, etc. As a result, we often see…
My hopes for a fast-moving Daybreak Games Company (DGC) might actually not be completely insane. My last entry was Daybreak alluding to a new progression-based EverQuest server. Throughout the post…
A long time ago licensed games used to be pretty bad, like with E.T. on Atari. Maybe some were good, but I don't really care because I was either not…
Until now! It's always been my secret shame, and something that I've always been embarrassed to admit, but the truth is I have never played a Mega Man game until…
Bhagpuss, one of my peers with a blog actually worth reading, brought this subject once again to the forefront of my mind.  I would end this entry with the title, but some of…