WildStar’s path system fascinates me. Paths are almost class-like identities, but they’re not a class. They represent a playstyle, or how you like to play MMOs. In the lore, your path represents your responsibilities once you reach Nexus. This is ‘extra’ content for the players to involve themselves in beside the normal ‘leveling content’. That’s [...]
Posts Tagged ‘MMORPG’
Revisiting Rift
Last week I shared my thoughts on the Rift F2P conversion slated to arrive in just three weeks. I wanted to jump in and revisit Rift before the change so that I can have up-to-date experience before commenting on how the F2P changes really impact the game. The Rift team reached out to me to [...]
WoW Subscriber Loss Helps Blizzard
World of WarCraft loses a million subscribers, and contrary to popular belief I think this is a great thing for Blizzard. In fact, I think this is what Blizzard wants. I have always said (long before I began blogging in 2007) that only Blizzard can kill WoW, and the only way people will stop playing [...]
Rift F2P
Rift is going free-to-play on June 12th. To me this was never a question of if Rift would go F2P, but when. Rift’s numbers are declining as all games do over time. To be honest, they made it quite a long time for never quite being a true blockbuster success; much longer than most. EQ [...]



