The thought of world PvP and battlegrounds has been on my mind lately as I think on the subject of dynamic content and experience games like Rift and WoW with their battlegrounds. We really hashed out this subject a lot when WAR launched and we saw the immediate negative effects from their scenario/battleground system. Over [...]
Posts Tagged ‘Mechanics’
Deathwing’s dynamic contribution
This was news to me when I read it on the official forums that in Cataclysm Deathwing will fly around Azeroth causing destruction. I think that’s a really cool idea. I’m in favor of having events going on in the world that add to the atmosphere and set a mood. That’s why I also love [...]
More on FFXIV, learning as I go
FFXIV’s class system is interesting. It was advertised that players simply equip a weapon and they’re immediately that class. That’s actually how it works. You put on a cane and you’re a Conjurer; put on a spinning wheel and you’re a weaver. It works for combat and crafting and you can be all of the [...]
Not all MMO’s have to be McMMO’s
I’m reading this more and more about how certain mechanics in a MMO won’t work or how a certain type of game wouldn’t work today because it wouldn’t attract large number of players. “That would be a niche game and just wouldn’t work”. In yesterday’s entry smthin comments exactly how I feel. “It is hilarious [...]
WoW class overhaul brings big changes to the lower level gameplay
Cataclysm information continues to be revealed by the testers and this time MMO-Champion has a lot of solid information to share that is actually quite informative since it details a great deal about how class mechanics are changing during Cataclysm. Based upon how you choose to spend your talent points, each player will unlock specialty [...]
SWTOR looking decent now
My readers know me best as a gamer who wears his emotions on his sleeve. I’m happy to constantly tell you how I really feel about games, even if I am contradicting myself or changing my mind. I wouldn’t write any other way because I feel the biggest reason you’re here reading my blog is [...]
Old MMO Mechanics I Love and You Probably Hate (Part 2)
Continueing on from Part 1, this is a post about mechanics and features from old MMO’s that I love and wish would return in the future. These are probably mechanics that, unless you were enjoying yourself back in the day, you probably hate. Nevertheless, these are mechanics that I feel made the MMO’s like EQ [...]
Old MMO Mechanics I Love and You Probably Hate (Part 1)
If you don’t know me as the guy who loved EverQuest just how it was then you probably haven’t been reading this blog very long. Gordon over at We Fly Spitfires wrote a blog entry yesterday titled ‘Good Riddance To These Game Mechanics Of Yesterday’ in which he lists a few things from older MMO’s [...]





