Microsoft's press conference was exactly what we don't care about: Sports, Music, Fitness, and gimmicks. It felt to us like Microsoft completely forgot that E3 was a gaming convention, focusing…
From the creators of Dead Space for iOS comes Mass Effect: Infiltrator, a third person action shooter loosely set in the familiar Mass Effect universe. You play as a Cerberus…
I've been playing Hero Academy for over a week now. Let's analyze that statement. I'm playing an iOS game for a week! I normally play around with a game on…
I should have commented on this way sooner -- busy, remember? Mark Jacobs, the guy very much responsible for a great deal of Dark Age of Camelot and Warhammer Online…
It’s been a while since we’ve updated you guys on where we’re at with our game in development, codenamed “The Project”, and I realized we also haven’t spoken much at all about our mobile game philosophy. Personally, there are very few mobile games that I enjoy. I see most of them in the same vein as flash games on Facebook and you’d be hard pressed to make a case against the statement that the App stores are mostly full of garbage.
What makes a good mobile game, or specifically a game that you would play on your iPhone/Droid/Windows phone? I think the most important thing to consider is the ‘why’ question. Why is the game on the device and is it there for a purpose or does being on the mobile platform benefit the game design in any way? For example, releasing Bad Company 2 on the iPhone is ridiculous. It is inferior to the PC/Console versions. Nothing the iPhone does elevates Bad Company 2.
“The Project” is a classic adventure game like Monkey Island and King’s Quest. You discover the world as you explore screen to screen. You find items, solve puzzles, meet characters and have conversations, and experience the story you unfold as you progress. Gameplay is simple touch-interaction and in a sense feels more natural on a mobile device than it does on the PC.
What else makes a good mobile game? Read on. (more…)
It's been a while since we updated you guys on the progress we're making with our classic adventure game. We're still not ready to release the title or reveal any…
I feel the need to post something yet sadly there is nothing immediately at my fingertips. It feels dead lately in the news as the post-E3 lull settles in. MMO's…
We're excited to reveal a first look at one of the games we've been developing this summer. What's this? Keen and Graev making video games? Yep, we formed our own…