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iPhone 6 vs. iPhone 6 Plus vs. Galaxy Note 4

I’ve had the same iPhone 4 since 2010, and I’m finally looking to make an upgrade. I’ve never felt the desire to be the type of consumer to upgrade my phone every time a new model comes out. I’m definitely not the type of person to follow the tech blogs and watch unboxing videos explaining the specs of each new phone. The whole cell phone race is something I’ve always avoided entirely.

My iPhone 4 is a little small, it’s sluggish with all of Apple’s iOS updates adding new features pushing the limits of its capabilities, and I’m simply ready for something new. My dilemma now is which of these new phones do I choose: iPhone 6, iPhone 6 Plus, or the Samsung Galaxy Note 4.

Here’s what I use my “phone” for these days:

  • Texting – I use this excessively on a daily basis to communicate with family, work, etc.
  • Internet – My phone is constantly one access point to the internet these days. I’m on the go a lot and I need a quick way to look something up.
  • Games – I’m playing a lot of games these days like Boom Beach, Star Wars Commander, and Clash of Clans.
  • Organization – I like a good calendar and tools to keep me organized.

I can already tell you without much research that all of the phones out there on the market handle these things well. But now that you know that what I normally do, I can tell you a bit more of what I want it to do.

  • Take amazing photos. I’m a lot more active now that I’m engaged, and I’m going places and doing things worthy of documenting with photos. I’ve come to realize my iPhone 4’s camera is not quite as good as some of these photos I see out there lately.
  • Video chat. I want to face time and be able to video chat with my fiance and family.
  • Integrate more with the rest of my life. I feel like my phone has always been detached from everything I do. I’m a PC user which means I’ve been in this weird juxtaposition of technology having an iPhone.

I can tell you now I’m already leaning toward the iPhone 6, but here are my thoughts on all of these devices after playing around with them in the store.

iphone6vs6plusiPhone 6

The iPhone is a solid phone. I’ve used iOS for years. I’m used to it. The phone is larger than my iPhone 4, has a lot of upgrades, and would easily do everything I want it to do. My problems with the iPhone 6 are that it’s … another iPhone.  Is it different enough? I’m not one to ever spend lots of money in an app store, so despite being a pure iOS user for years I haven’t really invested so deep that my switching costs are too high to matter. That said, I still have lots of apps and keeping things consistent would be nice.

Pros: I’m comfortable with the iPhone. It does what I need.

Cons: It’s another iPhone.

iPhone 6 Plus

The “phablet” version of the iPhone. It’s big and has better screen resolution than the basic 6, but is it too big? I have large hands, but I don’t know if I want it to feel like a tablet in my hands. I don’t want to have to always use two hands when using it. I put my phone in my pocket and I’m not sure whether or not this is too big to fit nicely in my jeans, slacks, or shorts. All of my thoughts on the iPhone 6 apply to the Plus as well.

Pros: Big screen with great resolution. It’s the iPhone experience I know.

Cons: Too big to fit in my pocket? Would it be cumbersome? It’s another iPhone.

note4Samsung Galaxy Note 4

Alright… here is a tough one. I’ve never used Android except for these past few weeks as I’ve played with a Galaxy tablet I borrowed. I went into the store and I tried out the Note 4 and immediately felt somewhat turned off by the ‘experience’ of the operating system. However, I like certain features.

I like that it’s linked into my Google accounts. I’m a heavy Google user. I like the feature where multiple apps can be open on the screen at a time or ‘minimized’ and quickly brought back up. I think the Google app store (Play store?) is fine. A few years ago it was trash and this wouldn’t even be a debate, but there really isn’t much of a difference now in app offerings. It has a stylus… I’m a little weirded out by that.

Pros: Great features that trump the iPhone. It’s connected to Google and probably integrates best with my life.

Cons: It’s huge. It feels more like a tablet. I don’t like the overall ‘experience’ as much as the iPhone.

As I mentioned before, I’m leaning toward the iPhone 6. It will fit into my pocket nicely, do everything I need, keep my experience consistent, and integrate with the other people in my life despite not quite integrating well with things I do on other devices.

Anyone out there have experience with these devices and want to share your insights? I’ll probably buy within the next week or two.

Flappy Bird. I hate you. You too Lumosity. You creep me out!

flappy-birdI work in an office of gamers.  That is to say, my coworkers play games on their iPhones.  Five days ago one of my coworkers recommended I play this “super addicting game” called Flappy Bird.  Apparently she gets into a lot of arguments with her casual gamer boyfriend.  After witnessing one of their spats, I decided to download it on my lunch break to see what was worth all of the fuss.

You play as a Cheep Cheep rip off who must be guided by your well-timed tapping.  By tapping the screen you bounce your big-lipped-ripped-off-art-asset through sets of Mario pipes — more ripped off assets.  Since the hit box around the bird is so horribly big, getting anywhere near a pipe kills you instantly.  That’s the entire game.  See the screenshot to the right?  Yep, you’ve seen the entirety of Flappy Bird.

I walked into the break room today during lunch, heard 6 people talking about Flappy Bird, then promptly turned around and walked the other way.  My high score is 4.  I made it through 4 sets of pipes.  How this game — essentially full of asset theft — makes $50,000 a day is beyond my ability to comprehend.  Then again, here I am spreading the word to many of you who as a result have already finished your downloads.  *Shakes his fist* Flappy Bird!

the-game

“It’s your turn. Play the game, Wesley.”

Then there’s this game or neuroscience thing called Lumosity.  Everyone plays it.  They love it. All around the office people creepily walk up to you and ask, “Have you tried this great game? You should really try it out.”  No! Get away from me!  I don’t want your brain sucking game!

Perhaps it’s not quite as addicting as the version which nearly crippled the crew of the Enterprise.  My boss is already tired of the mini-games because they never change.  If only he knew the depth of the parallels I could draw between his experience and my own deeper more involved gaming experiences.  Anyway, in Lumosity you basically keep your brain active by playing games.  I do the same thing but in my games I’m an assassin and I stab people; I prefer it over math.

The iPhone Gaming Generation

Nintendo 2DSI had an interesting conversation at work the other day. A few of us are really into video games so we occasionally slip into casual conversation about which console is our favorite or what old video games we wish we could play again.  I don’t know how we started, but the conversation turned to Pokemon and then to handheld gaming.

One of my co-workers, who is very open about not being knowledgeable at all about video games, asked, “Is the Gameboy still around?”  I gave him a 30 second history lesson on the evolution of Nintendo’s handheld systems — how Sega’s Gamegear  didn’t last, The Gameboy became the DS, etc.  He then asked, “Do people still buy handheld gaming consoles today?”  A question like that comes as a bit of a surprise because those us who game know that it’s still a huge market, albeit a struggling huge market in the last few years.

We then got talking about the iPhone (iOS 7 just came out) and the following statement was made:

“I don’t need a gaming console.  I would never buy one.  I have an iPhone.”    [Read more...]

STAR COMMAND – Set Phasers To Disappointment

Admittedly I didn’t know a whole lot about the game going in. I saw a trailer and skimmed over the Kickstarter page along with a few other articles. What I thought was going to be a deep and satisfyingly was instead shallow and broken. I honestly can’t believe I chocolate-rabbit’d myself so soon after writing that. I suppose I have to take partial blame for expecting too much. Wait… No, no I really don’t. They essentially promised as much in their Kickstarter campaign. Anybody who sunk any substantial money into Star Command must be fighting waves of nausea.

Star Command Review

Visually, the game is great. They did a fantastic job with the pixel art and the aliens and ships are fascinating to look at. They obviously went for a Star Trek feel and I think for the most part they nailed it. Unfortunately it just all goes downhill from here. The combat, ship, crew, and diplomacy (or lack thereof) mechanics are all bad. They really are. I probably shouldn’t make sweeping statements like that but I honestly can’t think of a single redeeming feature among them.

The entire game is based around tokens. Win a battle, get tokens, spend tokens on upgrades or crew. Good luck being able to afford anything, though, when you have to constantly replace your crew. Parts of your ship also use different types of tokens to dodge attacks and fire special weapons. The problem is that you not only need to wait for the rooms to charge up, but then you need to spend a token. Unfortunately you can only hold 2 tokens of each type at a time. After that you have to generate tokens, introducing an additional timer into the mix.  The same is true for shield regenerators, etc. It’s a completely stupid and broken system. I just don’t understand why they created, essentially, 2 different usage timers. It would have been great if they just let you buy and stock ammo, but there’s none of that.  Read on. [Read more...]

[E3] Microsoft forgets E3 is about Games during Press Conference

Microsoft’s press conference was exactly what we don’t care about: Sports, Music, Fitness, and gimmicks.  It felt to us like Microsoft completely forgot that E3 was a gaming convention, focusing instead on multimedia and superfluous device integration.

They did bring a few games.  The show kicked off with some Halo 4 footage, and ended with  Call of Duty Blackops 2 that lasted too long.  We’re tired of Halo and Call of Duty, aren’t you? Neither impressed us beyond what we’ve seen from their predecessors.  A few trailers and gameplay of games we already knew about like Fable and Tomb Raider were just alright; Tomb Raider does give off an Uncharted vibe now, so you might want to keep it on your radar. Splinter Cell Blacklist was shown, but we cringed as we watched the franchise take a turn for all-out-action with a focus on ‘mark and execute’ mechanics that seemed to play the game on autopilot; At least Spy vs. Merc is coming back. It’s sad, but the best game Microsoft showed may have been South Park: The Stick of Truth.

Smart Glass was the best of the worst from Microsoft’s briefing.  Smart Glass allows mobile devices like the iPad, iPhone, Microsoft tablets/phones, etc., to integrate with the Xbox 360.  You can use your phone to control the Internet Explorer browser coming to Xbox, or take control of the multimedia features on the console.  Smart Glass also acts like a sidekick to some games by taking the place of what normally is found by pressing the back button — you know, that lore stuff or details you normally just gloss over.  Smart Glass lets your mobile device display stuff not on the Tv, and sometimes interact with the game on a minor level.

While a neat gimmick for multimedia integration, like seeing a map of Middle-Earth showing where the Fellowship is at in the movie, the gaming side of this feature appears pointless to us.   Kinect was never properly integrated into games, and now they’ve introduced a diametrically opposing tech.  We can’t figure out what they’re going to do to convince developers that this is something worth integrating into third party games.  Nintendo’s Wii U shown yesterday has Microsoft beat already by integrating right into the controller — a device meant for gaming.

Sadly, it couldn’t get much worse for Microsoft, but at least that means anything Sony brings will be interesting.