Real Life Team Rocket Using Pokemon Go

Team Rocket in Pokemon Go

When I heard about this on the radio this morning I just had to post about it. “Allegedly” four armed robbers used Lure Modules at PokeStops to attract unsuspecting Trainers. The lures act like beacons to attract Pokemon, and naturally trainers to catch them. When a Lure Module is used on a PokeStop, the PokeStop starts to glow pink with what looks like flower petals.

When the Trainers show up to the dark alley or parking lot, Team Rocket the robbers strike! They rob the trainers of their devices and whatever else is on them — yep, including their Pokemon! Interestingly enough, right near where I live there’s a walking path by a lake that had four PokeStops lit up with Lures. Yea, like I’m going to walk around the dark lake at night. I’m onto you.

Similar to Team Rocket’s antics, local businesses are also using these Lure Modules to attract trainers. Lure Modules cost coins, and that means these businesses are actually spending money in Pokemon Go to bring players in to their stores. That right there is the largest implication for this Pokemon Go ‘AR’ experience and a big reason Nintendo’s stocks are up. This ‘experience’ is bigger than just those of us playing to catch Pokemon.

Careful out there, Trainers!

Clash Royale Creators Sell For Big Hay Pay Day

SuperCell Bought By Chinese Holding Company

I read up on this little buy yesterday. Chinese holding company Tencent is going to buy SuperCell — creators of Clash of Clans, Clash Royale, Hay Day, and Boom beach — for $8.6 Billion now with the ultimate price tag on SuperCell being around $10B.

I’ve read some kerfuffle over the buy and people being scared that it means big changes are going to come and the game is going to be ruined, etc. I don’t know about that. This is the same company that purchased Riot Games (creators of League of Legends) back in December of last year. Tencent hasn’t touched them since. They seem to be in the business of buying companies that run themselves well and then sitting back to make money. Smart choice if you’re buying companies like SuperCell and Riot Games.

Clash Royale is still going very strong. I still play daily and I’m up to 1900 trophies now. I feel fairly confident in my play style. I think my card levels are holding me back, along with having no legendaries and going against some people with 2-3 of them. I haven’t spent a dime though, so I haven’t contributed at all to SuperCell’s cash reserves. They’ve done a great job of making Clash Royale good enough to keep playing as a freebie.

The value of a company with 4 games that are truly quite simple is astounding. It speaks to the market of handheld/mobile gaming, value of F2P done well, and simply making great games.

Maybe Nintendo Did Okay?

I was a little quick to judge Nintendo’s E3 portfolio, but their approach to E3 with the Nintendo Treehouse wasn’t the best approach either. As the day(s) went on, Nintendo showed several other games beyond just Zelda and Pokemon that really have me excited. There’s one in particular that I’ll kick things off with…

Ever Oasis

Ever Oasis is an action-adventure RPG for Nintendo 3DS family systems contains puzzle-filled dungeons, real-time battles, exploration and treasure hunting. Players use the oasis as their base, which they can expand as they play, and gain affinity with characters called Seedlings, who are themed after plant seeds, as well as a variety of other unique characters who live in the desert. Players can freely form strategic parties with any of their allied characters, using allies’ weapons to battle enemies and solve dungeon puzzles. Ever Oasis is scheduled to launch in 2017.

It’s like Zelda meets Animal Crossing meets Monster Hunter meets Pokemon Mystery dungeon; Some are even thinking Runefactory is in there somewhere. The video above really showcases a lot of that. This is exactly the type of game that I enjoy playing on a 3DS. I’m super excited, and would love to hear about the possibility of co-op.

Dragon Quest VII: Fragments of the Forgotten Past

This Nintendo 3DS remake of the classic turn-based game involves a young boy who sets off with his friends on a journey to restore the world to its former glory and save the present by mending lands that were sealed in the past. In addition to updated graphics and an entirely new localization, the game does away with random enemy encounters to bring the player deeper into the game world. Players can also collect and share Traveller’s Tablets via the StreetPass feature, granting access to special dungeons offering unique rewards.

I’ll freely admit here that i haven’t played a single Dragon Quest game. That’s like a gaming sin, I know. So I don’t know if this is a remake of a game that ever released in the US on another console, or just a remake of the Japanese version. I think it looks fun, though. Again, the perfect kind of game on the 3DS. Am I going to be able to jump right in and enjoy the series having never played previous installments in the series?

Monster Hunter Generations

I haven’t decided yet whether or not I will pick up Generations. I played Monster Hunter 4 Ultimate and enjoyed it online with Graev, but I think the series is incredibly templated. They all play so much the same that the next one simply feels like the previous one. They’re great — really great — but is that enough to jump in and play another? Once again, a perfect game for the 3DS. Handheld really is where Nintendo shines.

Additional honorable mentions:

  • Mario Party Star Rush – Still no online multiplayer, but a new mode that removes turns and enables free movement. Biggest shock: It’s a 3DS title.
  • Paper Mario: Color Splash – Looks good. I like to watch these be played but haven’t actually played one myself. Graev loves them.

Ever Oasis all by itself is enough for me to boost Nintendo’s E3 score. That looks ridiculously fun.  Bringing updates to a few staples, and showcasing more of their titles already announced doesn’t hurt either.

Catching up after a long week

I’m back from my 4 day business trip to Seattle — forgot to mention I would be gone. I missed SoCal quite a bit. All that wet stuff falling from the sky and people smoking everywhere took a bit of getting used to for me. Living in the suburbs in the Inland Empire (greater Los Angeles area) we see very little of either of those things these days. I caught some kind of cold from the trip which either came from all the people hacking up a lung on the plane or the rain.

miitomoI had my first experience with Uber while in Seattle, and proceeded to use it a dozen times. That was pretty cool. I was marveling at how incredible it is that I walk out of my hotel, tap a button on my phone, and a car pulls up. I get in the car, it drives me where I told my phone I wanted to go, and when I get there I just get out of the car and go along my way never having to exchange money or interact with anyone (if that’s my desire). Technology is getting pretty darn cool — especially where our handheld devices are concerned. Now if only gaming could catch up a bit. Seems to me we’ve stagnated a bit on these dumb time waster games and haven’t seen much for mobile devices.

Nintendo’s first official first-party app Miitomo launches next month. I’m once again a little confused by their direction with new products. Miitomo is going to be an app about dressing up your Mii, talking with friends, and taking photos with your Mii. I was hoping for more from them when Tatsumi Kimishima took over. Just not seeing any of that yet. Where’s the true first party GAMES rather than these awkward Japanese inspired social mechanics?

Interestingly enough, Nintendo continues to push forward with updating games they released in the past for use on the 3DS family of systems. FOr example, Pokemon Yellow Special Edition Pikachu Edition launches on February 27, 2016 ($9.99). Pokemon Yellow was released 18 years ago! I love that they are bringing back these titles, but I’d also love that Zelda open-world RPG we’ve been waiting on for a few years now. I’ll be a tad bitter if the Nintendo NX launches and all these Wii U games we could have had are pushed out a generation.

Settling back into my routine is nice. I’m going to pick Final Fantasy Explorers back up and continue pushing forward. I’m loving the Machinist and looking forward to the Red Mage. Also playing LEGO Dimensions, Just Cause 3, and way too many games — write ups coming soon. Several of you have joined us in Albion Online. If you need a guild invite let me know! Our island is awesome for free crafting on high-tier stations.

Adventure Log Update on Games I’m Playing

I’m slacking hard on blogging. Honest truth here is that I have a lot of games I’m enjoying right now. So let’s dive into an adventure log update!

Keen’s Adventure Log, stardate 2/10/2016.

Final Fantasy Explorers

I’m really drawn into FFE. Graev and I are having a good time taking out Eidolons and building up our characters. This is one of those weird situations where I know there’s no story, I know there’s not true ‘end’ to the game. Things just end when I feel like I’ve gotten the most out of making a character and I want to quit. I’m playing a Dark Knight right now, but I think I want to switch over to Red Mage. Something about chain casting and doing more magic with a balanced sword-wielding class seems fun. I’d feel more useful and less one-trick pony, though a DK’s one trick is to do a ton of damage.

A few of you asked about multiplayer. The multiplayer work where you turn on multiplayer mode in your singleplayer game. You then can choose local co-op or multiplayer co-op. You can make a room and have others join it, or join someone else’s room. These are like lobbies. You can password your room and let your friends join — that’s what we do.

Albion Online Closed Beta InviteAlbion Online

Really, really falling hard for Albion Online. Despite so much about the game being centered around GvG combat and taking territories, I find myself harvesting and crafting. What I’m worried about is the benefit of zerging. Zergs will win everything. Zergs will control the map, and despite it being huge it’ll still be that way. Zergs will feed crafters and outperform a solo crafter, or even a crafter backed by a group of friends or group of 10-15. It’s all about numbers.

The more I play, the more I realize there’s still a ton left to do to fix the balance. I think the devs know this. For example, crafting really is borked. To truly master one line of crafting would take like 2 years, but to get that far in combat takes 2 months. While needing to make crafting easier, they can’t make it something anything can just do on the side, otherwise they’ve ruined crafting. The entire game hinges upon how they balance this out. Please, PLEASE, get this right.

I’m about to upgrade my house and add more laborers. I’ll write up on those sometime here soon.

EverQuest

Every day I come home from work, go to the gym, and then log into EverQuest. It’s my routine. I think to myself, “I’m going to get a group and play!” Then I can’t find a group for 20-30 minutes. I get frustrated. I log off. None of this changes my desire to group. I -WANT- to group. I’m playing a Cleric FFS… It must be my schedule. I’m trying to play around 5:30pm Pacific time. Am I too late? Too early? It’s becoming frustrating enough that soon I’ll come home and go straight to Albion Online or FFE.