Camelot Unchained is getting closer to their goal, but even closer to their deadline. I’ve pledged, and I think a lot of our readers have pledges as well. CU’s building, and in a way part of its crafting, system was revealed recently. Personally, I would have lead with this information. This is huge. In fact, [...]
Posts Tagged ‘GW2’
Graphics Make or Break MMOs
While making my rounds this afternoon I couldn’t help but notice the contrasting viewpoints on both sides of MMO graphics. The Elder Scrolls Online (TESO) just had a big press preview, and in every screenshot (like the one above) I see beautiful landscapes, characters, monsters, lighting, and really a very visually pleasing game. My immediate [...]
PvP rewards without a cost for failure
Let’s start the new year off with a discussion about PvP. I was thinking about why PvP — more specifically RvR/WvW — hasn’t succeeded or ultimately been a lot of fun for me in the past few years. We had a brainstorming session on our Ventrilo server, and I think we nailed it. PvP has [...]
What justifies a subscription?
Buy to play is becoming more popular in the MMO space. The Secret World adapted their business model today to be more in-line with something like Guild Wars, requiring expansion content to be purchased. They’ve also kept their cash shop, and even allowed people to opt-into a sub to receive cash shop benefits — but [...]



