Posts Tagged ‘GW2’

Camelot Unchained’s Building and Mining Systems

Camelot Unchained is getting closer to their goal, but even closer to their deadline.  I’ve pledged, and I think a lot of our readers have pledges as well.  CU’s building, and in a way part of its crafting, system was revealed recently.   Personally, I would have lead with this information.  This is huge.  In fact, [...]

Graphics Make or Break MMOs

While making my rounds this afternoon I couldn’t help but notice the contrasting viewpoints on both sides of MMO graphics.  The Elder Scrolls Online (TESO) just had a big press preview, and in every screenshot (like the one above) I see beautiful landscapes, characters, monsters, lighting, and really a very visually pleasing game.  My immediate [...]

PvP rewards without a cost for failure

Let’s start the new year off with a discussion about PvP.  I was thinking about why PvP — more specifically RvR/WvW — hasn’t succeeded or ultimately been a lot of fun for me in the past few years.  We had a brainstorming session on our Ventrilo server, and I think we nailed it. PvP has [...]

What justifies a subscription?

Buy to play is becoming more popular in the MMO space.  The Secret World adapted their business model today to be more in-line with something like Guild Wars, requiring expansion content to be purchased.  They’ve also kept their cash shop, and even allowed people to opt-into a sub to receive cash shop benefits — but [...]

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