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Recent Events May Result in a Better MMO Future

The past month has been full of terrible things for the MMO industry: Pitch Black Games closed down and cancelled Dominus, EA laid off 40 percent of the SWTOR team, and 38 Studios closed down with what some are predicting as an industry damaging event.  Michael Pachter, an analyst who I actually enjoy watching, says that it may take years for MMO investors to come around again.  Scott Jennings surfaced to share his thoughts and said that these events are “killing the very concept of massively multiplayer gaming.”  I have been saying the very same thing for years.  Allow me to quote myself:

I’m still 100% predicting a MMO crash where all hope is lost until we look to the east on the fifth day and see Gandalf some developer bringing the industry back to its roots.

I stand by what I have said over the years.  I do believe that the industry will struggle.  I always thought it would be the players driven to their breaking point, but the McMMO publisher/investor woes and a highly publicized financial disaster definitely expedite things.

This is where I strongly believe, and predict based on what I know about these games and their development, that something good can come from these disasters.   When I stand on my soapbox and shout to anyone who will listen about MMO’s returning to the gameplay, returning to what worked, and MMO’s being about the core fundamentals that saw games lasting years instead of 3 months,  I am usually met with comments that resemble something like this: “Investors don’t want to put money into games like that.”    Well, it looks to me like investors may not want to put money into anything right now, and what better time to see the MMO fundamentals return than when smaller studios will have to focus on the niche gameplay mechanics instead of satisfying the masses to repay investors.

Older games were made on small budgets.  UO, EQ, DAOC, SWG, and many other older MMO’s from before this generation were created on smaller budgets, with smaller teams, yet lasted for years at a time and introduced what it meant to be a massively multiplayer game to the world.  I don’t subscribe to the doom and gloom that wants people to believe MMO’s are forever ruined due to these recent events.  I know there is always a strong foundation for developers to fall back on — and they will fall back on it well before they throw in the towel.  For length’s sake I won’t quote myself again, but I’ve written something on the subject of building upon what worked that is very relevant today.

Whether or not this actually happens, the MMO industry can’t keep going in this direction.  I choose a positive outlook because I believe it means we’ll see better games in the future; Games that focus on creating gameplay that actually resembles a massively multiplayer online role-playing game.

[Breaking News] Dominus Closing Down

I’m really shocked by the news that just hit Twitter.  Confirmed on the official forums:

It is with a heavy heart that I have to say goodbye, or at least goodbye for now. We simply cannot deliver the game you deserve with the resources we have. We never quit trying, even when hope faded, because you – our community – kept us inspired.

There is a market for a game like this one. Thank you for proving it. I hope to see you again.

This forum is being switched to read-only, effective immediately. I have permission to keep the Facebook page open long enough for goodbyes, and I will hang out there (as a volunteer, not an employee) for a few days.

I am so sorry, y’all. I’ve been intentionally quiet, but I was hoping to get loud again. I will miss you all, and I know we’ll meet again.

I am extremely sad to read this news today.  On the heels of such an awesome experience with Guild Wars 2′s three faction PvP… losing an upcoming game that was going to create an even more sandbox and all-encompassing “RvR” experience than what we’ve had in years is extremely disappointing.

They had a broadcast just 10 days ago showing some screenshots and promising info about the game.  Dominus as a whole looked very promising.  A lot of people bonded together to create a close-knit community to support Pitch Black Games.  As Sanya said, there is a market for a game like Dominus.  This was a solid idea they had, and one I fully support.  The reason I’m posting this is because of how much I care about promoting gameplay like PBG was trying to develop.

I hope that Pitch Black Games will consider a Kickstarter or continue to search for funding in order to make Dominus a reality.

Maybe the only good news in all of this is that I have a Prime: Battle for Dominus t-shirt that I thought would be a collector’s item after they changed the name of the game to simply ‘Dominus’.  Now it will be framed and displayed on my wall as a relic.

Show your support for them.

Official Site
Facebook / Twitter / Twitch.Tv Channel (Watch videos!)

Dominus jetpacking to the top of my ‘gimme now’ list

If you guys aren’t checking out Dominus, a sci-fi 3-Faction PvP sandbox game currently in development, then you’re out of your freaking minds.  Dominus is one of my most anticipated games of 2012. I want to send these guys some more love, get the word out there, and once again throw my support behind a studio that is really moving mountains to accomplish something with their game that I love.

Pitch Black Games held another one of their live chats.  My schedule doesn’t allow me to watch their videos live (stupid classes), so I’m stuck playing catch-up the day after.  I just watched January 27th’s chat and my mind was blown.  They’ve updated their engine (Hero Engine, same engine SWTOR uses) and given the game a huge visual overall from the last preview I saw.  I think in the video, correct me if I’m wrong, one of the guys said there isn’t a part of the game that hasn’t received some update.  The game looks graphically amazing, and in my opinion better than SWTOR (again, same engine so I’m making comparisons.)

During the video they showed some day/night cycles in zones which looked great, but the scenery really shocked me.  The game is looking fleshed out and gorgeous.  Note: These are screen captures from a video, of a video, of a game.

Read on for more screenshots and thoughts! Continue reading “Dominus jetpacking to the top of my ‘gimme now’ list” »

Keen’s Predictions for 2012

As the final hours of 2011 slowly fade away, it’s time for me to post my predictions for 2012!  I didn’t do well in my predictions for this year.  A few of them were spot on, a couple were a year too early, and some were not even close.   Hopefully I can manage to predict better this year.

1.  Subscriptions will survive.  Free to play will not conquer the market, but will withdraw slowly as it becomes even more clear that, as Greg Zeschuck of Bioware said,  free to play games can’t match the size or scale of a subscription based game.

2.  PC Gaming will gain further traction.  2011 was very kind to PC gaming.  In fact, PC games saw great exclusives and even improved upon console ports.  2012 will simply continue the upward trend.

3.  Mobile gaming will suffer.  A shot in the dark, but I predict mobile gaming will, by the end of summer, have notable declines caused by…

4.  PS Vita and 3DS  will have a great year.  It’s risky to predict the 3DS having a stellar year against the Vita, and almost impossible to think Nintendo can beat this year’s lineup, but I predict console handhelds will do very well.

5.  2012 will be a year of new IP’s.  2011 was the year of 3′s, sequels, and reiterations.  I predict new properties will excel, or at least be announced.

6.  Indie games won’t do so hot.  I think we’re still a few years away from seeing the revolution people are predicting from indie games.  In fact, I think probably five or more years away.  2012 will actually hurt the movement, as many developers think they can succeed in the wake of Minecraft’s 2011 success.

7.  SWTOR will have a great year as new content releases.  Players will enjoy Bioware’s ability to support their first MMO well into 2013.

8.  GW2 will launch strong and be an early success but peter out after three months.

9.  The next EverQuest will be fully revealed.  We’ll learn that SOE is finally changing their ways and returning us to the quality of development we saw from MMO’s pre-2004.

10.  Dominus will be a sleeper hit and truly impress the MMO community with a December launch.

11.  Xbox 360 will have the best year. 2011 seems to have gone the way of PS3… somehow… but 2012 will be all Microsoft’s.

12.  The Wii-U will be a let down at first.  I’m predicting that the Wii-U will totally dissappoint gamers until the end of 2012 when suddenly it surges and releases amazing titles that give Nintendo the crown until Microsoft and Sony release their new consoles (which will be revealed at E3 2012).

Any last minute predictions of your own?