Darkfall holds this bizarre place in my heart. On one hand the game itself is mostly terrible. The company that made it is also
mostly terrible. The people who play it are — you guessed it — terrible. Yet at the same time, Darkfall is the game where I met some of my best friends. Darkfall is where our gaming community had the most fun playing together.
The reason for our enjoyment rests solely on one of the only things Aventurine got right: They created a game where players had to rely on each other. That’s the magic right there.
So why am I writing about Darkfall of all games? I saw a post on Reddit from a Darkfall dev asking (unofficially) if people are interested in bringing back Darkfall 1.0. No, I’m not interested. The only way I would be interested in playing Darkfall ever again, 1.0 or otherwise, would be to cut Aventurine out of the equation, turn development over to a team of people who know what they’re doing, and give me (or someone sane) full power and authority to ban just about everyone who currently or previous played, and retain that power to protect the community.
I would try a player-run server of Darkfall if operated in a similar fashion to P99 or SWGEmu. A team of people who are passionate about the game, remove what sucks, bring back what works, and continue to develop more things the game needs. Otherwise, nah.