You may recall that I mentioned there was a Darkfall revival project underway, but at the time they hadn’t yet achieved a license agreement with Aventurine. Apparently things are moving far better than most people would have anticipated, and the team at Ub3rgames will soon have a fully licensed playable version of Darkfall New Dawn available to the public for
Here’s where I ultimately struggle with these Darkfall revivals: They are still Darkfall. Can Ub3rgames do enough to fix such a flawed game? I think they stand the best chance of any given their direction and what I’ve seen in terms of community. But can the game change enough?
Let’s look again at what they are focusing on.
- The lack of positive player interactions. Or making the game more than a deathmatch arena.
- The power gap and player progression. Or making sure new players get a chance in this harsh world while making the game fun for PvE inclined players.
- The lack of daily activities. Or providing more repeatable and engaging content for players to come online every day and have a meaningful play session.
- An assembling of secondary technical or incomplete systems related flaws.
Issues have been classified as “primary flaws” and “secondary flaws” on their website. I sorta chuckle looking at the secondary flaws, as they were easily some of the biggest issues I took with the game…
- Alignment System – This was so broken it wasn’t even playable. This is pretty much the cause of a big part of the negative player interactions.
- Localized Resources and Banking – To me, this isn’t secondary. This is crucial to the entire game’s economy.
- Player Holding Value – There has to be a purpose.
My view on sandbox games has changed quite a bit this past year. I’ve even made the statement, and I agree with myself still 100%, that the best and arguably only way to build a successful MMORPG sandbox is to go the isometric UO route. The scope required to pull it off simply hasn’t been successfully executed otherwise.
I’m eagerly waiting to get my hands on the game to see how they pull it off.